139 Commits (eae759a2f7c1aebb40d8b23f8c14e543996dc61e)
 

Author SHA1 Message Date
cinnaboot eae759a2f7 add more TODOs and FIXMEs 5 years ago
cinnaboot a5abe0064b re-order list of fixmes 5 years ago
cinnaboot ace5120306 load textures from gltf to asset system 5 years ago
cinnaboot ec1985873f add project description to the top of renderer.h 5 years ago
cinnaboot baf65e6dab reorganize asset.cpp 5 years ago
cinnaboot 4019d1cded remove some nullptr assertions 5 years ago
cinnaboot da2cd4f573 remove FIXME in render_object.cpp 5 years ago
cinnaboot f4c50602b4 clean up rgAppend() 5 years ago
cinnaboot 865804256c remove old entInitModel() referencing assimp meshes 5 years ago
cinnaboot c2a7a2e224 update debug shader 5 years ago
cinnaboot b8b923c5c1 update render_group_fix demo 5 years ago
cinnaboot 99d5b808df add parseNodeTransform() for tinygltf nodes 5 years ago
cinnaboot 3cdf2eae02 update git lfs and gitingore to stop tracking examples/data 5 years ago
cinnaboot 7f18d955d9 update git lfs to track entire example data dir 5 years ago
cinnaboot 21e92f8b92 fix default rendering, and add debug shader 5 years ago
cinnaboot e4a390773e add list of FIXMEs, remove safeRatio() 5 years ago
cinnaboot 004e0539cf restructure high-lvel interface for new asset system 5 years ago
cinnaboot a46e53b783 copy buffer logic for asset system 5 years ago
cinnaboot 86ac27a995 break out model init, add more tinygltf debug 5 years ago
cinnaboot c108a7735c add libs.cpp for header-only libs compilation unit 5 years ago
cinnaboot b10a4d97d9 add more tinygltf debugging 5 years ago
cinnaboot a1ef81d648 do memory arena init in renInit() 5 years ago
cinnaboot 9f4852cd69 use a complex model in render_group test 5 years ago
cinnaboot 5aaf90655c debug tinygltf structure 5 years ago
cinnaboot c9bd4807e5 add FNV hashing algorithm 5 years ago
cinnaboot 2f4fd301be testing tinygltf API 5 years ago
cinnaboot 2ebbf895ea replace assimp dependancy with TinyGLTF 5 years ago
cinnaboot 33cf7fdbed replace block nonsense with arena allocator 5 years ago
cinnaboot 43bdfeed0c get linear memory allocation working 5 years ago
cinnaboot ddb7622994 update makefiles to not always rebuild archive 5 years ago
cinnaboot 263b5a737b remove note about lighting bug 5 years ago
cinnaboot 2e8ab5c510 update README 5 years ago
cinnaboot 7c65c9dfd2 limit examples built while making memory changes 5 years ago
cinnaboot 036f66f0bb remove note about extension detection 5 years ago
cinnaboot 17807d6c5d update utilSafeFree function signature style 5 years ago
cinnaboot 6ba869d7d2 update icosphere blender file 5 years ago
cinnaboot 9c5799b3b5 move submesh info to new struct 5 years ago
cinnaboot 57749c7889 add FIXME for util_image->file_path 5 years ago
cinnaboot 41c37773a4 inital structure for linear asset memory allocation 5 years ago
cinnaboot d128181d6b add FIXME for mesh_group diffuse texture storage 5 years ago
cinnaboot af36fc9c82 add TODO for utilSafeFree() 5 years ago
cinnaboot 1e01e4d667 I don't think it's needed to multiply by normal length in shader here 5 years ago
cinnaboot 2f1bb4d47b add more entities to render_groups example 5 years ago
cinnaboot ff0a676349 add note about GL_DEBUG_OUTPUT detection 5 years ago
cinnaboot 33ae53ecb4 work on making multiple render_groups actually usable 5 years ago
cinnaboot db33593f17 add icospehere files to git LFS 5 years ago
cinnaboot 1933186d6c fix lighting bug in default shader 5 years ago
cinnaboot ef0eb6193b condense example Makefile 5 years ago
cinnaboot 3c19807b76 Merge branch 'master' of ssh://gitlab.com/cinnaboot/Tangerine 5 years ago
cinnaboot 10f72bec14 clean up example Makefile 5 years ago