cinnaboot
|
4bd4442242
|
use the new TANGERINE_GL_DEBUG_QUIET in Makefile
|
2 years ago |
cinnaboot
|
ea075247f4
|
add TANGERINE_GL_DEBUG_QUIET environment option
|
2 years ago |
cinnaboot
|
75f4ec43b8
|
include input.h in tangerine.h
|
2 years ago |
cinnaboot
|
1723d04274
|
only use XYZW coordinates in glm library structures
|
4 years ago |
cinnaboot
|
ab46498957
|
properly initialize loop variable
|
4 years ago |
cinnaboot
|
ee8b64487b
|
fix typo
|
4 years ago |
cinnaboot
|
b500a08945
|
add uniitialized variable warning to Makefile
|
4 years ago |
cinnaboot
|
daf2ced423
|
add a user_data parameter for render loop callback functions
|
4 years ago |
cinnaboot
|
77fd7c6957
|
fix typo in getEntityByName
|
4 years ago |
cinnaboot
|
cfb661c6f7
|
add getEntityByName interface function
|
4 years ago |
cinnaboot
|
c3d585201d
|
add interface functions meshInit(), modelInitManual()
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4 years ago |
cinnaboot
|
0821166a74
|
move draw_mode and usage from GLMesh to Entity
the entity properties make more sense, so we can load the usage,
and draw_mode once, and it applies to all the sub_meshes.
|
4 years ago |
cinnaboot
|
cecb7ebfab
|
use sdl init flags in the correct call
|
4 years ago |
cinnaboot
|
0f8f98718e
|
add window_dims property to RenderState
|
4 years ago |
cinnaboot
|
7ac0e7be52
|
add option to pass extra SDL flags to initRenderState
|
4 years ago |
cinnaboot
|
cfd087cc18
|
missed a namespace in initRenderState
|
4 years ago |
cinnaboot
|
92313472f8
|
replace remaining 'glm::' types with using directives
|
4 years ago |
cinnaboot
|
11fdcb892a
|
add window title and dimension options to initRenderState
|
4 years ago |
cinnaboot
|
7431b0af5f
|
should be testing for 'RenderGroup' in example
|
4 years ago |
cinnaboot
|
9506ce2fa6
|
update main TODO list
|
4 years ago |
cinnaboot
|
18a44d0ead
|
add more using directives for glm types
|
4 years ago |
cinnaboot
|
3ee554287b
|
update example application with camera changes
|
4 years ago |
cinnaboot
|
774f04a0f7
|
add FIXME notes, and update global TODO list
|
4 years ago |
cinnaboot
|
fe7afa17c6
|
store Transform structure on Camera instead of RenderState
|
4 years ago |
cinnaboot
|
a087d95f4a
|
use new initGLBackingBuffer helper for lights and transform UBOs
|
4 years ago |
cinnaboot
|
238eddc18f
|
add using directive for glm::vec4
|
4 years ago |
cinnaboot
|
b1be9e1451
|
add initGLBackingBuffer helper function
|
4 years ago |
cinnaboot
|
d304b21834
|
forgot to add glm::vec4 using directive
|
4 years ago |
cinnaboot
|
3c61bf4ace
|
add using directives for glm types
|
4 years ago |
cinnaboot
|
59cc44cddb
|
use utilCStrMatch to compare strings instead of strstr
|
4 years ago |
cinnaboot
|
a8799ed2f7
|
add extra null checsk and remove assert from utilCStrMatch()
|
4 years ago |
cinnaboot
|
35e61250e9
|
re-add camera and input interfaces
|
4 years ago |
cinnaboot
|
49dd1e47e4
|
fix .gitignore preventing looking in examples/data
|
4 years ago |
cinnaboot
|
179ad5b075
|
update lfs entries
|
4 years ago |
cinnaboot
|
2d4e84d74f
|
setup working tree to merge shader_testing fixes
|
4 years ago |
cinnaboot
|
eae759a2f7
|
add more TODOs and FIXMEs
|
5 years ago |
cinnaboot
|
a5abe0064b
|
re-order list of fixmes
|
5 years ago |
cinnaboot
|
ace5120306
|
load textures from gltf to asset system
|
5 years ago |
cinnaboot
|
ec1985873f
|
add project description to the top of renderer.h
also move some fixme and todo comments to the top of renderer.h
|
5 years ago |
cinnaboot
|
baf65e6dab
|
reorganize asset.cpp
|
5 years ago |
cinnaboot
|
4019d1cded
|
remove some nullptr assertions
|
5 years ago |
cinnaboot
|
da2cd4f573
|
remove FIXME in render_object.cpp
|
5 years ago |
cinnaboot
|
f4c50602b4
|
clean up rgAppend()
|
5 years ago |
cinnaboot
|
865804256c
|
remove old entInitModel() referencing assimp meshes
|
5 years ago |
cinnaboot
|
c2a7a2e224
|
update debug shader
|
5 years ago |
cinnaboot
|
b8b923c5c1
|
update render_group_fix demo
|
5 years ago |
cinnaboot
|
99d5b808df
|
add parseNodeTransform() for tinygltf nodes
|
5 years ago |
cinnaboot
|
3cdf2eae02
|
update git lfs and gitingore to stop tracking examples/data
|
5 years ago |
cinnaboot
|
7f18d955d9
|
update git lfs to track entire example data dir
|
5 years ago |
cinnaboot
|
21e92f8b92
|
fix default rendering, and add debug shader
|
5 years ago |