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use GL_DYNAMIC_DRAW for ellipse entity meshes

main
cinnaboot 3 years ago
parent
commit
e30fde3531
  1. 3
      src/main.cpp

3
src/main.cpp

@ -151,7 +151,8 @@ initEllipseEntity(RenderState* rs, GameOrbit* orbit, u32 num_vertices)
rg->shader->num_vertex_attribs, rg->shader->num_vertex_attribs,
rg->shader->attrib_mappings, rg->shader->attrib_mappings,
"ellipse 01", "ellipse 01",
GL_LINES); GL_LINES,
GL_DYNAMIC_DRAW);
return e; return e;
} }

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