49 Commits (43bdfeed0c814d0dcb84731c738573a0a03c0218)

Author SHA1 Message Date
cinnaboot 43bdfeed0c get linear memory allocation working 5 years ago
cinnaboot ddb7622994 update makefiles to not always rebuild archive 5 years ago
cinnaboot 263b5a737b remove note about lighting bug 5 years ago
cinnaboot 7c65c9dfd2 limit examples built while making memory changes 5 years ago
cinnaboot 6ba869d7d2 update icosphere blender file 5 years ago
cinnaboot 2f1bb4d47b add more entities to render_groups example 5 years ago
cinnaboot 33ae53ecb4 work on making multiple render_groups actually usable 5 years ago
cinnaboot db33593f17 add icospehere files to git LFS 5 years ago
cinnaboot ef0eb6193b condense example Makefile 5 years ago
cinnaboot 10f72bec14 clean up example Makefile 5 years ago
cinnaboot 9e549fcb88 fix example makefile dependencies 5 years ago
cinnaboot e412f21c7e add simple SDL input handling and callbacks 5 years ago
cinnaboot 0e17858999 fix typo in examples Makefile 5 years ago
cinnaboot b2fd07e148 also update examples makefile for internal config.h 5 years ago
cinnaboot 338addacca update Makefile and build instructions 5 years ago
cinnaboot 501cecaf28 add alternate library location for internal assimp 5 years ago
cinnaboot 787234c969 add option to build a recent version of assimp 5 years ago
cinnaboot 5f21f1eb46 combine code paths for render_objects 6 years ago
cinnaboot 7a2bd633e5 use renDoRenderLoop() in hello_world example 6 years ago
cinnaboot 7c3a6aea30 maybe we should be able to rotate entities? 6 years ago
cinnaboot 6e60174d40 fix notation in simple_mesh example 6 years ago
cinnaboot b7e6f5af21 add simple mesh, render object, and shader types 6 years ago
cinnaboot e598a58e2e add renDoRenderLoop interface 6 years ago
cinnaboot 7e9af05a7b move init/shutdown assimp to rendererInit/shutdown 6 years ago
cinnaboot fce30650ad break lighting 6 years ago
cinnaboot 3c1d9728e9 should probably actually check for init errors 6 years ago
cinnaboot a994bb05a2 move internal functions below interface 6 years ago
cinnaboot 62d78c4765 re-add draw calls for new renderer structure 6 years ago
cinnaboot 47b6bbdb9a add options to renInit() 6 years ago
cinnaboot a3312a4c53 use glm::vec3 in entSetWorldPosition() 6 years ago
cinnaboot 6ca8cfff2b add renAllocateGroup() 6 years ago
cinnaboot 58ff019a54 hey, we can compile again 6 years ago
cinnaboot 3fa874c981 breaking everything to reorganize render_groups 6 years ago
cinnaboot b6535ba5c9 add more animation debug info 6 years ago
cinnaboot d3e8a791cc log debug info from assimp for animation prep 6 years ago
cinnaboot 39b8f1c204 track blender source files in git-lfs 6 years ago
cinnaboot 2ffeeaf780 remove unused render_groups, and add SDL shutdown 6 years ago
cinnaboot a42ff1bb9b get assimp_loading example working 6 years ago
cinnaboot 584fd98da1 stop passing around data_dir everywhere 6 years ago
cinnaboot f06d05d0fa add library as dependency for examples in Makefile 6 years ago
cinnaboot d3e6dc1eba poking at renderer interface in assimp_loading example 6 years ago
cinnaboot 309e5103f0 split up copyMeshInfo() function 6 years ago
cinnaboot 1db49532f3 remove default palette texture 6 years ago
cinnaboot 7c5046df6d add another example application 6 years ago
cinnaboot ba2e652903 should be tracked with lfs? 6 years ago
cinnaboot e27403f3e5 get minimal example running 6 years ago
cinnaboot b2d98a4d36 breakup giant renInit function 6 years ago
cinnaboot 44c07b7ab8 initial commit 6 years ago