vibe coding an orbital mechanics simulation to try out claude code
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cinnaboot 849a2125b0 Fix orbital_elements_to_cartesian: circular orbit velocity and refactor for clarity 5 months ago
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config_loader.cpp Refactor config loader to extract orbit parsing into helper function 5 months ago
config_loader.h create config_validator module and refactor validation logic 6 months ago
config_validator.cpp Add true anomaly validation for hyperbolic orbits in config validator 5 months ago
config_validator.h create config_validator module and refactor validation logic 6 months ago
main.cpp change the graphical sim step logic 5 months ago
maneuver.cpp remove unused function and variable 6 months ago
maneuver.h remove unused function and variable 6 months ago
orbital_mechanics.cpp Fix orbital_elements_to_cartesian: circular orbit velocity and refactor for clarity 5 months ago
orbital_mechanics.h Refactor orbital_mechanics: separate elliptical and hyperbolic Kepler solvers 5 months ago
physics.cpp Add 3x3 matrix implementation for orbital rotations 5 months ago
physics.h Add 3x3 matrix implementation for orbital rotations 5 months ago
renderer.cpp Extract child indicator constants from magic numbers 5 months ago
renderer.h Remove unused render_body() function and FIXME comment 5 months ago
simulation.cpp create config_validator module and refactor validation logic 6 months ago
simulation.h create config_validator module and refactor validation logic 6 months ago
spacecraft.cpp Refactor: Integrate spacecraft into SimulationState 6 months ago
spacecraft.h Phase 2: Update data structures with global_position/global_velocity 6 months ago
test_utilities.cpp Fix OrbitTracker to handle 3D inclined orbits 5 months ago
test_utilities.h Fix OrbitTracker to handle 3D inclined orbits 5 months ago
ui_renderer.cpp Extract UI panel constants from magic numbers 5 months ago
ui_renderer.h Simplify camera targeting by removing spacecraft selection from renderer 5 months ago