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remove unused function and variable

main
cinnaboot 6 months ago
parent
commit
60906844ca
  1. 6
      src/maneuver.cpp
  2. 3
      src/maneuver.h

6
src/maneuver.cpp

@ -66,10 +66,6 @@ void apply_custom_burn(Spacecraft* craft, Vec3 delta_v_local) {
craft->global_velocity = vec3_add(craft->global_velocity, delta_v_local);
}
double calculate_orbital_velocity(Spacecraft* craft, double parent_mass) {
return vec3_magnitude(craft->local_velocity);
}
bool check_maneuver_trigger(Maneuver* maneuver, Spacecraft* craft, SimulationState* sim) {
switch (maneuver->trigger_type) {
case TRIGGER_TIME:
@ -95,8 +91,6 @@ bool check_maneuver_trigger(Maneuver* maneuver, Spacecraft* craft, SimulationSta
return false;
}
Vec3 h_unit = vec3_scale(h, 1.0 / h_mag);
Vec3 e_vec = {0.0, 0.0, 0.0};
double mu = 0.0;

3
src/maneuver.h

@ -49,7 +49,4 @@ void apply_custom_burn(Spacecraft* craft, Vec3 delta_v_local);
bool check_maneuver_trigger(Maneuver* maneuver, Spacecraft* craft, SimulationState* sim);
void execute_maneuver(Maneuver* maneuver, Spacecraft* craft, double current_time);
// Utility functions
double calculate_orbital_velocity(Spacecraft* craft, double parent_mass);
#endif

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