Small program to quickly test OpenGL GLSL shaders.
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cinnaboot 27e8eaa676 add more todo items to global todo list 5 years ago
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GLDebug.h add more enums to glEnumToString() 5 years ago
asset.cpp (re-)implement texture loading 5 years ago
asset.h update asset cache and loading interface 5 years ago
dumbLog.cpp add Debug log level string 5 years ago
dumbLog.h add some support libs, move sources to src/ 5 years ago
entity.cpp add scaleEntity function 5 years ago
entity.h add scaleEntity function 5 years ago
json.hpp add some support libs, move sources to src/ 5 years ago
main.cpp add more todo items to global todo list 5 years ago
shader.cpp remove position argument from loadGLMesh/initGLMesh 5 years ago
shader.h remove position argument from loadGLMesh/initGLMesh 5 years ago
stb_image.h add some support libs, move sources to src/ 5 years ago
stb_image_write.h add some support libs, move sources to src/ 5 years ago
tiny_gltf.cc move debugging output into new header 'GLDebug.h' 5 years ago
tiny_gltf.h add some support libs, move sources to src/ 5 years ago
types.h move Entity structure and interface to separate files 5 years ago
util.h rename memory_arena struct to MemoryArena 5 years ago