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shader_testing
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Small program to quickly test OpenGL GLSL shaders.
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165 Commits
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1.4 MiB
C++ 74.3%
C 25.3%
GLSL 0.3%
 
 
 
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shader_testing/data
History
cinnaboot da31d5c1c0
add ambient_color to the LightsBuffer structure
4 years ago
..
Color Palette 140.png maybe actually add LFS files 5 years ago
colored_vertices.frag remove unused variables in colored_vertices shader 4 years ago
colored_vertices.vert remove unused variables in colored_vertices shader 4 years ago
debug.frag move default shaders into git 5 years ago
debug.vert move default shaders into git 5 years ago
full_lighting.frag add ambient_color to the LightsBuffer structure 4 years ago
full_lighting.vert add full lighting shader with debug values 5 years ago
spaceship.bin test an entity with multiple meshes 4 years ago
spaceship.gltf test an entity with multiple meshes 4 years ago
texture_only.frag add full lighting shader with debug values 5 years ago
texture_only.vert add full lighting shader with debug values 5 years ago
textured_cube.bin add another shader to git LFS 5 years ago
textured_cube.gltf maybe actually add LFS files 5 years ago
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