17 Commits (783f4427bcc931122fbe6a5070a37806ef66240b)

Author SHA1 Message Date
cinnaboot 9f94c153f8 rename structures in asset.h to consistent style 5 years ago
cinnaboot 8370a69ed4 update asset cache and loading interface 5 years ago
cinnaboot 23318500f6 allocate Assets structure as part of render state 5 years ago
cinnaboot 8dac55ea1e rename memory_arena struct to MemoryArena 5 years ago
cinnaboot 7cef2a5c3a rename assetGetCached to assetGetCachedModel() 5 years ago
cinnaboot c3c3a5be61 move copyDiffuseTexture function from interface section 5 years ago
cinnaboot 8e1aa44672 remove draw_mode and usage from mesh struct 5 years ago
cinnaboot b6c48fa53b add note about using u16 instead of u32 5 years ago
cinnaboot be0a97ed2c move utility functions from arena.h to util.h 5 years ago
cinnaboot 40576a64a3 update ARENA_ALLOC macro args 5 years ago
cinnaboot 3680bc7d61 add ARENA_ALLOC() macro function for arenaAllocateBlock() 5 years ago
cinnaboot f17b7a5bf4 add 'max_len' parameter to arenaCopyCStr() 5 years ago
cinnaboot 78edb249a9 add arenaCopyCStr() utility function 5 years ago
cinnaboot 11b627ac80 combine models and texture into new asset structure 5 years ago
cinnaboot d6373b1b41 use uint16_t for element array buffer data 5 years ago
cinnaboot f3e3de55c5 add types.h include 5 years ago
cinnaboot ec144d48e2 add some support libs, move sources to src/ 5 years ago