Explore Help
Sign In
cinnaboot
/
shader_testing
1
0
Fork
You've already forked shader_testing
0
Code Issues Pull Requests Projects Releases Wiki Activity
165 Commits
1 Branch
0 Tags
1.4 MiB
Branch: main
main
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'main'
${ noResults }
Commit Graph

165 Commits (main)
 

Author SHA1 Message Date
cinnaboot 39c08297e3 add colored_vertices shader for testing
5 years ago
cinnaboot 4ebf3605ba update getShaderBy* args for gl_ctx
5 years ago
cinnaboot ed544013b5 remove ShaderArray struct, and add shaders to GLContext
5 years ago
cinnaboot feab0617f6 add assertion for size > 0 in arenaAllocateBlock()
5 years ago
cinnaboot f3e3de55c5 add types.h include
5 years ago
cinnaboot 7464073fd8 remove optimization level from Makefile
5 years ago
cinnaboot c0940e86c5 add '.vscode/' to gitignore
5 years ago
cinnaboot 35d9371c0e break out parseUniform() from parseShaderUniforms()
5 years ago
cinnaboot 8e0ee5411c break out shader specific functions to separate file
5 years ago
cinnaboot 71571e3a00 update makefile to put binary in "bin/"
5 years ago
cinnaboot ec144d48e2 add some support libs, move sources to src/
5 years ago
cinnaboot 4de2eeef3a add another shader to git LFS
5 years ago
cinnaboot 1c19a17ab3 maybe actually add LFS files
5 years ago
cinnaboot edfb44f418 track files in data/ with git LFS
5 years ago
cinnaboot 3afa3d9cc8 Initial commit
new file:   .gitignore
	new file:   Makefile
	new file:   dumpShader.inl
	new file:   main.cpp
	new file:   shader_testing
	new file:   shader_testing.h
5 years ago
First Previous 1 2 3 4 Next Last
Powered by Gitea Version: 1.16.7 Page: 154ms Template: 4ms
English
bahasa Indonesia Deutsch English español français italiano latviešu magyar nyelv Nederlands polski Português de Portugal português do Brasil suomi svenska Türkçe čeština ελληνικά български русский српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website Go1.17.10