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@ -446,10 +446,7 @@ initCTXSizes(GLContext* gl_ctx) |
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gl_ctx->max_fragment_blocks); |
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gl_ctx->max_fragment_blocks); |
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printf("GL_MAX_UNIFORM_BLOCK_SIZE: %d\n", |
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printf("GL_MAX_UNIFORM_BLOCK_SIZE: %d\n", |
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gl_ctx->max_ublock_size); |
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gl_ctx->max_ublock_size); |
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printf("GL_MAX_VERTEX_ATTRIBS: %d\n", gl_ctx->max_vertex_attribs); |
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GLint max_vertex_attribs = 0; |
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glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &max_vertex_attribs); |
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printf("GL_MAX_VERTEX_ATTRIBS: %d\n", max_vertex_attribs); |
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#endif |
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#endif |
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} |
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} |
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} |
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} |
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