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change a NOTE: to a FIXME:

main
cinnaboot 12 months ago
parent
commit
ee65966c36
  1. 2
      src/main.cpp

2
src/main.cpp

@ -305,7 +305,7 @@ loadScene(GameState* gs, RenderState* rs)
addManeuver(gs, go_2, ImpulseType::CIRCULARIZE_LOWERING); addManeuver(gs, go_2, ImpulseType::CIRCULARIZE_LOWERING);
// NOTE: pre-select an orbit for testing // NOTE: pre-select an orbit for testing
// NOTE: doesn't work the same with the Combo Selection // FIXME: doesn't work the same with the Combo Selection
//selectOrbit(gs, go_2); //selectOrbit(gs, go_2);
#if DEBUG_ORBITS #if DEBUG_ORBITS

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