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change DEFAULT_SIM_SPEED

main
cinnaboot 4 years ago
parent
commit
7690b46cd0
  1. 3
      src/main.cpp

3
src/main.cpp

@ -248,6 +248,7 @@ updateOrbit(TwoBodySystem sys, Entity& ellipse_entity)
#endif
}
// FIXME: this needs some helpers
void
preFrameCallback(RenderState* rs, void* user_data = nullptr)
{
@ -308,7 +309,7 @@ postFrameCallback(RenderState* rs, void* user_data = nullptr)
gooDraw(rs->handles.window, (GameState*) user_data);
}
#define DEFAULT_SIM_SPEED 2000
#define DEFAULT_SIM_SPEED 500
#define GAME_ARENA_SIZE 16 * 1024 * 1024 // 16MB
#define DEFAULT_MAX_ORBITS 10000
int

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