A small OpenGL 3+ renderer and game engine
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cinnaboot
b7e6f5af21
add simple mesh, render object, and shader types
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6 years ago |
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animation.h
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get data buffering into GL again
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6 years ago |
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camera.h
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initial commit
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6 years ago |
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dumbLog.h
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add more animation debug info
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6 years ago |
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entity.h
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add simple mesh, render object, and shader types
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6 years ago |
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lights.h
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add simple mesh, render object, and shader types
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6 years ago |
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mesh.h
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add simple mesh, render object, and shader types
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6 years ago |
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platform_wait_for_vblank.h
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initial commit
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6 years ago |
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render_object.h
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add simple mesh, render object, and shader types
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6 years ago |
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renderer.h
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add simple mesh, render object, and shader types
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6 years ago |
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shader_program.h
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add simple mesh, render object, and shader types
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6 years ago |
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util.h
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remove unused vector types
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6 years ago |
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util_image.h
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add path for binary texture data in util_image
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6 years ago |