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libTangerine
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A small OpenGL 3+ renderer and game engine
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138 Commits
4 Branches
3 Tags
12 MiB
C++ 76.7%
C 21.7%
Makefile 1.6%
 
 
 
Tree: a5abe0064b
main
merge_shader_testing
render_group_fix
testing
begin_merge
dumb_memory_idea
tinygltf_testing
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libTangerine/src
History
cinnaboot ace5120306
load textures from gltf to asset system
5 years ago
..
asset.cpp load textures from gltf to asset system 5 years ago
camera.cpp restructure high-lvel interface for new asset system 5 years ago
default_shaders.cpp update debug shader 5 years ago
dumbLog.cpp initial commit 6 years ago
entity.cpp remove old entInitModel() referencing assimp meshes 5 years ago
input.cpp remove some nullptr assertions 5 years ago
libs.cpp add libs.cpp for header-only libs compilation unit 5 years ago
lights.cpp add simple mesh, render object, and shader types 6 years ago
mesh.cpp replace assimp dependancy with TinyGLTF 5 years ago
render_object.cpp remove FIXME in render_object.cpp 5 years ago
renderer.cpp load textures from gltf to asset system 5 years ago
shader_program.cpp fix default rendering, and add debug shader 5 years ago
util.cpp remove some nullptr assertions 5 years ago
util_image.cpp add libs.cpp for header-only libs compilation unit 5 years ago
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