A small OpenGL 3+ renderer and game engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
cinnaboot 43bdfeed0c get linear memory allocation working 5 years ago
..
animation.h maybe we should be able to rotate entities? 6 years ago
camera.h add aspect ratio option to cameraInitPerspective() 5 years ago
dumbLog.h add more animation debug info 6 years ago
entity.h add interface to update simple_mesh 5 years ago
input.h break out SDL_PollEvents() while loop to new function 5 years ago
lights.h add simple mesh, render object, and shader types 6 years ago
mesh.h add FIXME for mesh_group diffuse texture storage 5 years ago
platform_wait_for_vblank.h initial commit 6 years ago
render_object.h add interface to update simple_mesh 5 years ago
renderer.h get linear memory allocation working 5 years ago
shader_program.h add notes about cavity shader 6 years ago
types.h prepare codepath for default meshes/shaders 6 years ago
util.h add TODO for utilSafeFree() 5 years ago
util_image.h add FIXME for util_image->file_path 5 years ago