17 Commits (eae759a2f7c1aebb40d8b23f8c14e543996dc61e)

Author SHA1 Message Date
cinnaboot 2ebbf895ea replace assimp dependancy with TinyGLTF 5 years ago
cinnaboot 37f8ad93d4 check for nullptr when freeing simple mesh 6 years ago
cinnaboot 81cb24a2d8 don't forget to free meshes and shaders 6 years ago
cinnaboot 5f21f1eb46 combine code paths for render_objects 6 years ago
cinnaboot b7e6f5af21 add simple mesh, render object, and shader types 6 years ago
cinnaboot 9474278220 rename meMeshInfo/Group to match other struct style 6 years ago
cinnaboot 13da8d8344 remove extra tests for normals and texture coords 6 years ago
cinnaboot 62d78c4765 re-add draw calls for new renderer structure 6 years ago
cinnaboot 4028c86c14 get data buffering into GL again 6 years ago
cinnaboot 6ca8cfff2b add renAllocateGroup() 6 years ago
cinnaboot 3ebce450a3 require entities/meshes to have diffuse texture 6 years ago
cinnaboot fbeb8dbaa5 add path for binary texture data in util_image 6 years ago
cinnaboot 584fd98da1 stop passing around data_dir everywhere 6 years ago
cinnaboot e8d32bb769 break out util_image from util 6 years ago
cinnaboot 786fba9c83 can remove data_dir argument from copyMeshInfo() 6 years ago
cinnaboot 309e5103f0 split up copyMeshInfo() function 6 years ago
cinnaboot 44c07b7ab8 initial commit 6 years ago