14 Commits (2ebbf895eadd37445deaeb9325216a563e50d694)

Author SHA1 Message Date
cinnaboot 2ebbf895ea replace assimp dependancy with TinyGLTF 5 years ago
cinnaboot d128181d6b add FIXME for mesh_group diffuse texture storage 5 years ago
cinnaboot 81cb24a2d8 don't forget to free meshes and shaders 6 years ago
cinnaboot 5f21f1eb46 combine code paths for render_objects 6 years ago
cinnaboot 7c3a6aea30 maybe we should be able to rotate entities? 6 years ago
cinnaboot b7e6f5af21 add simple mesh, render object, and shader types 6 years ago
cinnaboot 9474278220 rename meMeshInfo/Group to match other struct style 6 years ago
cinnaboot 4028c86c14 get data buffering into GL again 6 years ago
cinnaboot 3ebce450a3 require entities/meshes to have diffuse texture 6 years ago
cinnaboot 3fa874c981 breaking everything to reorganize render_groups 6 years ago
cinnaboot 584fd98da1 stop passing around data_dir everywhere 6 years ago
cinnaboot e8d32bb769 break out util_image from util 6 years ago
cinnaboot 7c5046df6d add another example application 6 years ago
cinnaboot 44c07b7ab8 initial commit 6 years ago