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@ -1,3 +1,23 @@
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/*
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* libTangerine, a small, modern openGL renderer specializing in flat shaded, |
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* solid color models using pallete textures. See README for build instructions |
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* and look in the examples folder for... examples |
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* |
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* fixmes) |
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* FIXME: remove mesh.h, mesh.cpp |
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* FIXME: remove platform_wait_for_vblank |
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* FIXME: clean up examples with new asset system |
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* FIXME: merger render_group_fix branch back into master |
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* FIXME: make a test case for overflowing default array sizes, rg->assets |
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* rg_info->groups, render_group->enitities, rg->textures |
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* FIXME: look for glm::mat4 in structs, and replace with pointers |
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* FIXME: better shader abstraction so we can store a list of shaders on |
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* render_state |
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* |
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* todos) |
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* TODO: make assetInit* functions generic |
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* TODO: make initModel/initTexture functions generic |
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*/ |
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#pragma once |
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