|
|
|
|
@ -231,7 +231,7 @@ RenderGroup* getRenderGroupByName(RenderState* rs, const char* name);
|
|
|
|
|
|
|
|
|
|
Entity* getFreeEntity(RenderGroup* rg); |
|
|
|
|
|
|
|
|
|
Entity* getEntityByNmae(RenderGroup* rg, const char* name); |
|
|
|
|
Entity* getEntityByName(RenderGroup* rg, const char* name); |
|
|
|
|
|
|
|
|
|
// NOTE: callback function signature to use with renDoRenderLoop()
|
|
|
|
|
typedef void (*frame_callback_fn) (RenderState*); |
|
|
|
|
|