87 Commits (336f9160441c749cfca4cf74b9d2400be97800a5)
 

Author SHA1 Message Date
cinnaboot 336f916044 move camera functions from renderer to camera 8 years ago
cinnaboot f65732c79b move scene_matrices into camera struct 8 years ago
cinnaboot b554fc37cc move global camera reference into render_state 8 years ago
cinnaboot 8d83a2999b move SDL_Handles reference to render_state 8 years ago
cinnaboot 7d75d4058c fix opengl warning about recompiling shaders 8 years ago
cinnaboot fc5587a2eb improve frame timer and removed a render_group helper 8 years ago
cinnaboot 9b43e1805d remove unused light_id property from shader_program 8 years ago
cinnaboot 606c88aafb update shader logic to use multiple lights 8 years ago
cinnaboot 99b07ecfc3 load lights from json scene 8 years ago
cinnaboot 1d33ac3379 update renderer to use an array of light objects 8 years ago
cinnaboot 31e078f73c remove references to fill_color from render_state 8 years ago
cinnaboot 417e5d4074 forget to set fill colors on render_state 8 years ago
cinnaboot 8a81d5541b load hexgrid from scene file 8 years ago
cinnaboot 8d7f9df199 update hexgame to hexgrid object mapping 8 years ago
cinnaboot 1da3c0bcd1 rearrange some dependencies 8 years ago
cinnaboot 8bcc551ca5 splitting up slLoadFile into smaller functions 8 years ago
cinnaboot 6f65d7cc97 add option to not send color data every frame 8 years ago
cinnaboot 21eed4434b camera init from json data 8 years ago
cinnaboot 84199a3fb0 validate scene files against json schema 8 years ago
cinnaboot d045374f9f remove scene light dependancy on entity array 8 years ago
cinnaboot 66d73199d8 breaking scene loading for new branch 8 years ago
cinnaboot bea39b5583 remove unused shader code 8 years ago
cinnaboot 49c562f6ed completed entity changes to renderer/render_group 8 years ago
cinnaboot dc2b3819ee re-enable proper render_group memory free 8 years ago
cinnaboot ecb52a9374 adding entity positioning and scaling 8 years ago
cinnaboot 096f3b16e7 staging entity changes to renderer 8 years ago
cinnaboot fa6c883ae1 Merge branch 'meshUpdates' 8 years ago
cinnaboot 41d76ee543 update makefile for new imgui version 8 years ago
cinnaboot b46bf81ee9 first attempt to fix vsync on windows 8 years ago
cinnaboot fc3d7ce3ec updating for msvc project, also updated imgui to v1.65 8 years ago
cinnaboot 7ebdc18f46 stashing updates to mesh parsing 8 years ago
cinnaboot 0aed6588f5 clean up renderer to render_group implementation 8 years ago
cinnaboot 6cc979d44c cleaned up renderer.cpp a bit 8 years ago
cinnaboot fd08d73f9e update rgDraw() pathway 8 years ago
cinnaboot 2fd9f39871 adding fancy lighting 8 years ago
cinnaboot 43e2103831 load shaders from text files 8 years ago
cinnaboot a7b0f886fb copy vertex normals from assimp 8 years ago
cinnaboot 95d2739240 clean up unused conefill function and debug 8 years ago
cinnaboot 01f22f23a0 adding camera position to gooey 8 years ago
cinnaboot 2fc295a8e1 move utility functions to new header file 8 years ago
cinnaboot 980512195c fixing previous commit 8 years ago
cinnaboot 37957a596f using diffuse color from assimp 8 years ago
cinnaboot 534690d2bc remove tags file 8 years ago
cinnaboot 12677b455a unbreaking assimp 8 years ago
cinnaboot 1c9bfa1b3b breaking assimp 8 years ago
cinnaboot b26ff2145b got indexed drawing w/ assimp working 8 years ago
cinnaboot 5c162f7163 move render group functions to seperate file 8 years ago
cinnaboot 137f7e15f0 use make auto dependencies 8 years ago
cinnaboot 040097303b splitting up compilation units 8 years ago
cinnaboot fd6035a647 makefile, put compilation units in build directory 8 years ago