150 Commits (master)
 

Author SHA1 Message Date
cinnaboot a9b516a8e9 remove AixLog dependancy from renderer 6 years ago
cinnaboot 453809c8dc first stab at pulling out renderer to new library 6 years ago
cinnaboot ad80b2e425 don't track large auto-generated hexmap file 6 years ago
cinnaboot d5b52111fc move camera movement state out of game_state structure 8 years ago
cinnaboot 628ca2b75a add gooey and controls for entity selection 8 years ago
cinnaboot 1c703baba1 cleaning up entity init and setup for grid movement 8 years ago
cinnaboot a5a2dd5104 add option to position entities with grid hex coordinates 8 years ago
cinnaboot 5aaacc6a0b undo changes testing rapidjson schema validation 8 years ago
cinnaboot 8bd1218e9f confirming rapidjson schmea validation doesn't work with arrays of items 8 years ago
cinnaboot 4064b41014 move hexgrid render_group init out of scene_loader 8 years ago
cinnaboot c749e75001 add rgUpdateGLBuffer as interface to glBufferSubData 8 years ago
cinnaboot 2a1419f959 remove renCreateScene, and init debug render_group separately 8 years ago
cinnaboot 0ba74753e6 consolidate entity initialization into new entity.cpp file 8 years ago
cinnaboot e3ad1b7ba6 replaced last of the remaining explicit calls to std::calloc/std::free 8 years ago
cinnaboot d1aa1e27f7 add option to open window on another monitor 8 years ago
cinnaboot 29076c1d89 ignore 'info' messages from assimp 8 years ago
cinnaboot 35411dcc34 added schema validation for hashmap files 8 years ago
cinnaboot dfbc859ff6 load grid hashmap from json file 8 years ago
cinnaboot 97ee8b1acc serialize hexgrid and output to test file 8 years ago
cinnaboot 882236cbf0 testing hash_map grid type 8 years ago
cinnaboot 27fbbc3e68 cleaning up testing to merge w/ master 8 years ago
cinnaboot d91e717dfa debugging remove hex function 8 years ago
cinnaboot 866af1f3a0 add/remove painting 8 years ago
cinnaboot ff68519121 fix assert side-effect 8 years ago
cinnaboot 5e56a6faaf copy/paste for removing hexes 8 years ago
cinnaboot e2b886f3fb moved hex logic from scene_loader to hexgrid and refactored 8 years ago
cinnaboot d1bbdfc051 update TODO and clean up camera raycast functions 8 years ago
cinnaboot 127acd9e21 stashing changes for hex add/remove 8 years ago
cinnaboot 4743d7d58a testing some raycasting algorithms 8 years ago
cinnaboot 0c42275b60 remove static initializers from structs because of calloc 8 years ago
cinnaboot d7eb8ae28d update hexgrid and functions to store hexes in hashtable 8 years ago
cinnaboot 3e9c008866 testing some new gooey layout and update level mesh 8 years ago
cinnaboot 8832712517 should probably actually add changes to last commit 8 years ago
cinnaboot 05a8f87262 condense test_scene.json, and increase near clip plane 8 years ago
cinnaboot 345fe1eaae update TODO 8 years ago
cinnaboot a91e3193e1 testing sparse hex grid 8 years ago
cinnaboot 3b3140a2f1 update TODO 8 years ago
cinnaboot 980eab74ea move todo list to its own file 8 years ago
cinnaboot 00b1b6391a remove stored color indexes from hexgrid object 8 years ago
cinnaboot 6b30acd386 remove current_color, stored_color from hex_info 8 years ago
cinnaboot e85ca24423 remove color_buffer from render_group 8 years ago
cinnaboot 7c5e1a14c9 update palette uv coords for hexgrid when selecting hexes 8 years ago
cinnaboot eb1421f305 add palette texture coloring to hexgrid 8 years ago
cinnaboot c38e3bc4a1 add paletted texture storage to render_state 8 years ago
cinnaboot 0090575d13 move hex gl_buffer init from hexgrid to scene_loader 8 years ago
cinnaboot c14688a82c add hex_line_color property to hexgrid struct 8 years ago
cinnaboot 4110116a40 add input validation for utilLoadImage() 8 years ago
cinnaboot a059dffb68 update test meshes to use palette texture 8 years ago
cinnaboot d318a4ed90 breaking changes to implement textures in renderer 8 years ago
cinnaboot bf48abc7d4 move file_peth from meMeshInfo to util_image struct 8 years ago