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call imgui shutdown functions

master
cinnaboot 8 years ago
parent
commit
2c10bd3f47
  1. 4
      src/hexgame.cpp

4
src/hexgame.cpp

@ -266,9 +266,7 @@ processSDLEvents()
bool bool
cleanUp(SDL_Handles &handles) cleanUp(SDL_Handles &handles)
{ {
#if 0 gooFree();
shutdownGooey();
#endif
renFreeBuffers(g_render_state); // renderer.h renFreeBuffers(g_render_state); // renderer.h
for (SDL_Surface *surface : handles.texSurfaces) for (SDL_Surface *surface : handles.texSurfaces)
SDL_FreeSurface(surface); SDL_FreeSurface(surface);

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