vibe coding an orbital mechanics simulation to try out claude code
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cinnaboot c5946acdc4 WIP: Phase 4-6 - Initialization, validation, and test updates 6 months ago
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config_loader.cpp WIP: Phase 4-6 - Initialization, validation, and test updates 6 months ago
config_loader.h Refactor: Integrate spacecraft into SimulationState 6 months ago
main.cpp set a different default UI style 6 months ago
maneuver.cpp Phase 4: Update initialization to use orbital mechanics module 6 months ago
maneuver.h Implement maneuver planning system with config-based scheduled burns 6 months ago
orbital_mechanics.cpp WIP: Phase 4-6 - Initialization, validation, and test updates 6 months ago
orbital_mechanics.h Phase 1: Create orbital mechanics module 6 months ago
physics.cpp Add local frame spacecraft maneuvering interface 6 months ago
physics.h Add local frame spacecraft maneuvering interface 6 months ago
renderer.cpp Phase 2: Update data structures with global_position/global_velocity 6 months ago
renderer.h add generic render_orbit function and spacecraft orbit support 6 months ago
simulation.cpp WIP: Phase 4-6 - Initialization, validation, and test updates 6 months ago
simulation.h WIP: Phase 4-6 - Initialization, validation, and test updates 6 months ago
spacecraft.cpp Refactor: Integrate spacecraft into SimulationState 6 months ago
spacecraft.h Phase 2: Update data structures with global_position/global_velocity 6 months ago
test_utilities.cpp Phase 4: Update initialization to use orbital mechanics module 6 months ago
test_utilities.h Add moon orbit test suite and fix solar system config 6 months ago
ui_renderer.cpp Phase 2: Update data structures with global_position/global_velocity 6 months ago
ui_renderer.h set a different default UI style 6 months ago