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Implement maneuver planning system with config-based scheduled burns

Add maneuver planning and execution system to SimulationState:

**Data Structures:**
- Add TriggerType enum (TIME, TRUE_ANOMALY)
- Add Maneuver struct with burn parameters, trigger conditions, execution state
- Add maneuver array to SimulationState (maneuvers, maneuver_count, max_maneuvers)
- Update create_simulation() to accept max_maneuvers parameter

**Config File Format:**
- [[maneuvers]] sections with name, spacecraft_name, trigger_type, trigger_value, direction, delta_v
- Validate spacecraft_name exists and maneuver names are unique
- Parse trigger_type string -> enum
- Parse direction string -> BurnDirection enum

**Execution System:**
- check_maneuver_trigger() evaluates TIME and TRUE_ANOMALY conditions
- TIME trigger: sim->time >= trigger_value
- TRUE_ANOMALY trigger: calculate orbital true anomaly from position/velocity
- execute_maneuver() applies delta-v using apply_impulsive_burn()
- Maneuvers execute in update_simulation() after spacecraft physics
- Global coordinates computed AFTER maneuvers to preserve burn effects

**Test Coverage (5 tests, 26 assertions):**
- Maneuver loading from config
- Time-based trigger executes at correct time
- True anomaly trigger executes at correct angle
- Maneuvers only execute once
- Duplicate maneuver names fail config load

**API Changes:**
- create_simulation(int max_bodies, int max_craft, int max_maneuvers, double time_step)
- Updated all existing test files to use new signature

Test results: 5/5 maneuver tests passing
Documentation: docs/maneuver_planning_plan.md with full design specification
main
cinnaboot 6 months ago
parent
commit
ce35c618d6
  1. 239
      docs/maneuver_planning_plan.md
  2. 137
      src/config_loader.cpp
  3. 3
      src/main.cpp
  4. 111
      src/maneuver.cpp
  5. 22
      src/maneuver.h
  6. 70
      src/simulation.cpp
  7. 7
      src/simulation.h
  8. 46
      tests/configs/maneuver_sequence.toml
  9. 2
      tests/test_energy.cpp
  10. 6
      tests/test_hyperbolic_orbit.cpp
  11. 8
      tests/test_invalid_parent_assignment.cpp
  12. 145
      tests/test_maneuver_planning.cpp
  13. 12
      tests/test_maneuvers.cpp
  14. 8
      tests/test_moon_orbits.cpp
  15. 4
      tests/test_orbital_period.cpp
  16. 4
      tests/test_parabolic_orbit.cpp
  17. 4
      tests/test_root_body_transitions.cpp
  18. 4
      tests/test_soi_transition.cpp

239
docs/maneuver_planning_plan.md

@ -0,0 +1,239 @@
# Maneuver Planning System - Implementation Plan
## Overview
Add a maneuver planning system to SimulationState that allows pre-defining burns in config files, which will execute automatically when trigger conditions are met.
---
## Design Decisions
1. **Trigger Types:** Start with TIME and TRUE_ANOMALY only
2. **SOI Triggers:** Not implementing SOI_ENTRY/EXIT to start
3. **Custom Burns:** Not implementing custom burns to start (delta_v only)
4. **Error Handling:** Fail config load if spacecraft_name doesn't exist or if maneuver name is not unique
5. **Manual Triggers:** Deferred until later
---
## 1. Data Structures
### A. Maneuver Struct (`src/maneuver.h`)
```cpp
enum TriggerType {
TRIGGER_TIME, // Execute at specific simulation time (seconds)
TRIGGER_TRUE_ANOMALY // Execute at specific orbital true anomaly (radians)
};
struct Maneuver {
char name[64]; // Maneuver identifier (must be unique)
int craft_index; // Index of spacecraft in sim->spacecraft
// Burn parameters
BurnDirection direction; // Prograde, retrograde, normal, etc.
double delta_v; // Magnitude (for standard directions)
// Trigger condition
TriggerType trigger_type;
double trigger_value; // Time (seconds) or true anomaly (radians)
// Execution state
bool executed; // Has the burn been applied?
double executed_time; // Simulation time when executed
};
```
### B. SimulationState Extension (`src/simulation.h`)
```cpp
struct SimulationState {
CelestialBody* bodies;
int body_count;
int max_bodies;
Spacecraft* spacecraft;
int craft_count;
int max_craft;
Maneuver* maneuvers; // NEW: Planned maneuvers array
int maneuver_count; // NEW: Current number of maneuvers
int max_maneuvers; // NEW: Maximum capacity
double time;
double dt;
char config_name[256];
};
```
---
## 2. Config File Format
```toml
[[maneuvers]]
name = "orbit_raise_1"
spacecraft_name = "LEO_Satellite"
trigger_type = "time"
trigger_value = 3600.0 # 1 hour into simulation
direction = "prograde"
delta_v = 500.0
[[maneuvers]]
name = "plane_change"
spacecraft_name = "LEO_Satellite"
trigger_type = "true_anomaly"
trigger_value = 1.5708 # 90 degrees in radians
direction = "normal"
delta_v = 300.0
```
**Config Fields:**
- `name` - Maneuver identifier (must be unique)
- `spacecraft_name` - Which spacecraft (string, resolved to index after loading)
- `trigger_type` - One of: "time", "true_anomaly"
- `trigger_value` - Numeric threshold (time in seconds, angle in radians)
- `direction` - One of: "prograde", "retrograde", "normal", "antinormal", "radial_in", "radial_out"
- `delta_v` - Magnitude for standard directions
---
## 3. Implementation Plan
### Phase 1: Data Structures
1. **Update `src/maneuver.h`:**
- Add `TriggerType` enum (TIME, TRUE_ANOMALY)
- Add `Maneuver` struct with all required fields
2. **Update `src/simulation.h`:**
- Add maneuver array fields to SimulationState
- Add `max_maneuvers` parameter to `create_simulation()` signature
3. **Update `src/simulation.cpp`:**
- Allocate maneuver array in `create_simulation()`
- Free maneuver array in `destroy_simulation()`
- Initialize maneuver_count to 0
### Phase 2: Config Loading
4. **Update `src/config_loader.h`:**
- No API changes - internal helper only
5. **Update `src/config_loader.cpp`:**
- Add static helper `parse_toml_maneuver()` to parse individual maneuver entries
- Add `load_maneuvers_from_toml(SimulationState* sim, toml_result_t result)` helper
- Call from `load_system_config()` after loading spacecraft
- Resolve spacecraft_name → craft_index (requires spacecraft loaded first)
- Validate spacecraft_name exists (fail config if not found)
- Validate maneuver name uniqueness (fail config if duplicate)
6. **String parsing in config_loader.cpp:**
- Parse trigger_type string → enum ("time" → TRIGGER_TIME, "true_anomaly" → TRIGGER_TRUE_ANOMALY)
- Parse direction string → BurnDirection enum
### Phase 3: Execution Logic
7. **Update `src/maneuver.h`:**
- Add function declarations for trigger checking and execution
8. **Update `src/maneuver.cpp`:**
- Add `check_maneuver_trigger(Maneuver* maneuver, Spacecraft* craft, SimulationState* sim, bool* triggered)`
- Add `execute_maneuver(Maneuver* maneuver, Spacecraft* craft, double current_time)`
- Update executed flag and executed_time
9. **Update `src/simulation.cpp`:**
- In `update_simulation()`, after spacecraft updates:
- Call `execute_pending_maneuvers(sim)`
- Add `execute_pending_maneuvers(SimulationState* sim)` function that:
- Loops through maneuvers
- Skips executed ones
- Checks trigger condition
- Executes if triggered
- Updates spacecraft velocity
- Marks as executed
### Phase 4: Trigger Condition Logic
10. **Implement trigger checks:**
- **TIME:** Check `sim->time >= trigger_value`
- **TRUE_ANOMALY:** Calculate current true anomaly from position/velocity, compare to threshold
- True anomaly ν = atan2(√(1-e²) * sin(E), cos(E)) where E is eccentric anomaly
- Or use direct position/velocity: ν = atan2(r·v, r·v⊥) (simpler)
- Use normalized position/velocity for stability
11. **True anomaly calculation:**
- Position vector r = local_position
- Velocity vector v = local_velocity
- Angular momentum h = r × v
- Eccentricity vector e = (v × h) / μ - r/|r|
- True anomaly ν = acos( (e·r) / (|e|·|r|) )
- Check sign using (r·h) to determine quadrant (prograde vs retrograde)
### Phase 5: Testing
12. **Create test config** (`tests/configs/maneuver_sequence.toml`):
- Time-based prograde burn to raise orbit
- True anomaly-based normal burn for plane change
- Verify spacecraft with specified name exists
13. **Create test file** (`tests/test_maneuver_planning.cpp`):
- Test config loading with valid maneuvers
- Test config failure with duplicate maneuver names
- Test config failure with non-existent spacecraft
- Test time-based trigger execution
- Test true anomaly trigger execution
- Test maneuver executed state tracking
- Test maneuvers only fire once
14. **Update all test files:**
- Update `create_simulation()` calls to include max_maneuvers parameter
15. **Update main.cpp:**
- Update `create_simulation()` call with max_maneuvers parameter
---
## 4. Key Design Decisions
### A. Spacecraft Resolution
- Config uses `spacecraft_name` (string)
- After loading spacecraft array, resolve names to indices
- Validate that spacecraft exists before loading maneuvers
- Fail config load if spacecraft not found
### B. Maneuver Name Uniqueness
- Maneuver names must be unique identifiers
- Check for duplicates while loading
- Fail config load if duplicate found
### C. Trigger Types (Initial Implementation)
- **TIME:** Simple time-based trigger
- **TRUE_ANOMALY:** Orbital position-based trigger
- Deferred: SOI_ENTRY, SOI_EXIT, DISTANCE, MANUAL
### D. Burn Directions (Initial Implementation)
- Standard directions: prograde, retrograde, normal, antinormal, radial_in, radial_out
- Deferred: custom burns with arbitrary delta_v vector
### E. Execution Timing
- Check triggers **after** physics update in `update_simulation()`
- Apply burns to spacecraft `local_velocity` and `velocity`
- Mark as executed to prevent re-firing
- Record executed_time for debugging
### F. True Anomaly Calculation
- Use eccentric anomaly approach for numerical stability
- Alternative: use position/velocity dot products directly
- Need to calculate orbital elements from current state
---
## 5. Future Enhancements
- Additional trigger types (distance, SOI entry/exit)
- Custom burns with arbitrary delta-v vectors
- Manual trigger API for interactive control
- Maneuver groups/chaining
- Delta-v budget tracking
- Burn timeline visualization
- Undo/revert maneuver capability

137
src/config_loader.cpp

@ -3,9 +3,12 @@
#include <cmath>
#include <cstring>
#include "simulation.h"
#include "maneuver.h"
static bool parse_toml_spacecraft(toml_datum_t craft_table, Spacecraft* craft);
static bool load_spacecraft_from_toml(SimulationState* sim, toml_result_t result);
static bool parse_toml_maneuver(toml_datum_t maneuver_table, Maneuver* maneuver, SimulationState* sim);
static bool load_maneuvers_from_toml(SimulationState* sim, toml_result_t result);
static bool extract_vec3_from_table(toml_datum_t table, Vec3* pos) {
toml_datum_t x = toml_get(table, "x");
@ -168,6 +171,12 @@ bool load_system_config(SimulationState* sim, const char* filepath) {
toml_free(result);
return false;
}
// Load maneuvers from the same config file (before freeing TOML data)
if (!load_maneuvers_from_toml(sim, result)) {
toml_free(result);
return false;
}
toml_free(result);
@ -258,6 +267,134 @@ static bool parse_toml_spacecraft(toml_datum_t craft_table, Spacecraft* craft) {
craft->local_velocity = {0.0, 0.0, 0.0};
}
craft->velocity = craft->local_velocity;
return true;
}
static bool parse_toml_maneuver(toml_datum_t maneuver_table, Maneuver* maneuver, SimulationState* sim) {
toml_datum_t name = toml_get(maneuver_table, "name");
if (name.type != TOML_STRING) {
return false;
}
strncpy(maneuver->name, name.u.s, 63);
maneuver->name[63] = '\0';
toml_datum_t spacecraft_name = toml_get(maneuver_table, "spacecraft_name");
if (spacecraft_name.type != TOML_STRING) {
return false;
}
int craft_idx = -1;
for (int i = 0; i < sim->craft_count; i++) {
if (strcmp(sim->spacecraft[i].name, spacecraft_name.u.s) == 0) {
craft_idx = i;
break;
}
}
if (craft_idx < 0) {
printf("Error: Maneuver '%s' references non-existent spacecraft '%s'\n",
maneuver->name, spacecraft_name.u.s);
return false;
}
maneuver->craft_index = craft_idx;
toml_datum_t trigger_type_str = toml_get(maneuver_table, "trigger_type");
if (trigger_type_str.type != TOML_STRING) {
return false;
}
if (strcmp(trigger_type_str.u.s, "time") == 0) {
maneuver->trigger_type = TRIGGER_TIME;
} else if (strcmp(trigger_type_str.u.s, "true_anomaly") == 0) {
maneuver->trigger_type = TRIGGER_TRUE_ANOMALY;
} else {
printf("Error: Unknown trigger_type '%s' for maneuver '%s'\n",
trigger_type_str.u.s, maneuver->name);
return false;
}
toml_datum_t trigger_value = toml_get(maneuver_table, "trigger_value");
if (trigger_value.type != TOML_FP64 && trigger_value.type != TOML_INT64) {
return false;
}
maneuver->trigger_value = trigger_value.type == TOML_FP64 ? trigger_value.u.fp64 : (double)trigger_value.u.int64;
toml_datum_t direction_str = toml_get(maneuver_table, "direction");
if (direction_str.type != TOML_STRING) {
return false;
}
if (strcmp(direction_str.u.s, "prograde") == 0) {
maneuver->direction = BURN_PROGRADE;
} else if (strcmp(direction_str.u.s, "retrograde") == 0) {
maneuver->direction = BURN_RETROGRADE;
} else if (strcmp(direction_str.u.s, "normal") == 0) {
maneuver->direction = BURN_NORMAL;
} else if (strcmp(direction_str.u.s, "antinormal") == 0) {
maneuver->direction = BURN_ANTINORMAL;
} else if (strcmp(direction_str.u.s, "radial_in") == 0) {
maneuver->direction = BURN_RADIAL_IN;
} else if (strcmp(direction_str.u.s, "radial_out") == 0) {
maneuver->direction = BURN_RADIAL_OUT;
} else {
printf("Error: Unknown direction '%s' for maneuver '%s'\n",
direction_str.u.s, maneuver->name);
return false;
}
toml_datum_t delta_v = toml_get(maneuver_table, "delta_v");
if (delta_v.type != TOML_FP64 && delta_v.type != TOML_INT64) {
return false;
}
maneuver->delta_v = delta_v.type == TOML_FP64 ? delta_v.u.fp64 : (double)delta_v.u.int64;
maneuver->executed = false;
maneuver->executed_time = 0.0;
return true;
}
static bool load_maneuvers_from_toml(SimulationState* sim, toml_result_t result) {
toml_datum_t maneuvers = toml_get(result.toptab, "maneuvers");
if (maneuvers.type != TOML_ARRAY) {
printf("No maneuvers array found in config file: %s (optional)\n", sim->config_name);
return true;
}
int maneuver_count = maneuvers.u.arr.size;
if (maneuver_count == 0) {
printf("No maneuvers found in config file: %s\n", sim->config_name);
return true;
}
if (maneuver_count > sim->max_maneuvers) {
printf("Error: Too many maneuvers (%d) for simulation (max: %d)\n",
maneuver_count, sim->max_maneuvers);
return false;
}
for (int i = 0; i < maneuver_count; i++) {
Maneuver maneuver;
toml_datum_t maneuver_table = maneuvers.u.arr.elem[i];
if (!parse_toml_maneuver(maneuver_table, &maneuver, sim)) {
printf("Error: Failed to parse maneuver at index %d\n", i);
return false;
}
for (int j = 0; j < sim->maneuver_count; j++) {
if (strcmp(sim->maneuvers[j].name, maneuver.name) == 0) {
printf("Error: Duplicate maneuver name '%s' found at index %d\n",
maneuver.name, i);
return false;
}
}
sim->maneuvers[sim->maneuver_count] = maneuver;
sim->maneuver_count++;
}
printf("Loaded %d maneuvers from %s\n", maneuver_count, sim->config_name);
return true;
}

3
src/main.cpp

@ -107,8 +107,9 @@ int main(int argc, char** argv) {
// Create simulation with time step of 60 seconds
const int MAX_BODIES = 100;
const int MAX_SPACECRAFT = 50;
const int MAX_MANEUVERS = 100;
const double TIME_STEP = 60.0; // 60 seconds per step
SimulationState* sim = create_simulation(MAX_BODIES, MAX_SPACECRAFT, TIME_STEP);
SimulationState* sim = create_simulation(MAX_BODIES, MAX_SPACECRAFT, MAX_MANEUVERS, TIME_STEP);
// Load system configuration
if (!load_system_config(sim, args.config_file)) {

111
src/maneuver.cpp

@ -1,7 +1,9 @@
#include "maneuver.h"
#include "physics.h"
#include "spacecraft.h"
#include "simulation.h"
#include <cmath>
#include <cstdio>
Vec3 calculate_prograde_dir(Vec3 local_velocity) {
return vec3_normalize(local_velocity);
@ -53,11 +55,10 @@ Vec3 get_burn_direction_vector(BurnDirection direction, Vec3 local_pos, Vec3 loc
void apply_impulsive_burn(Spacecraft* craft, BurnDirection direction, double delta_v) {
Vec3 dir = get_burn_direction_vector(direction, craft->local_position, craft->local_velocity);
Vec3 delta_v_vec = vec3_scale(dir, delta_v);
craft->local_velocity = vec3_add(craft->local_velocity, delta_v_vec);
craft->velocity = vec3_add(craft->velocity, delta_v_vec);
}
void apply_custom_burn(Spacecraft* craft, Vec3 delta_v_local) {
@ -68,3 +69,107 @@ void apply_custom_burn(Spacecraft* craft, Vec3 delta_v_local) {
double calculate_orbital_velocity(Spacecraft* craft, double parent_mass) {
return vec3_magnitude(craft->local_velocity);
}
bool check_maneuver_trigger(Maneuver* maneuver, Spacecraft* craft, SimulationState* sim) {
switch (maneuver->trigger_type) {
case TRIGGER_TIME:
return sim->time >= maneuver->trigger_value;
case TRIGGER_TRUE_ANOMALY: {
Vec3 r = craft->local_position;
Vec3 v = craft->local_velocity;
double r_mag = vec3_magnitude(r);
double v_mag = vec3_magnitude(v);
if (r_mag < 1.0) {
return false;
}
Vec3 r_unit = vec3_scale(r, 1.0 / r_mag);
Vec3 h = vec3_cross(r, v);
double h_mag = vec3_magnitude(h);
if (h_mag < 1e-10) {
return false;
}
Vec3 h_unit = vec3_scale(h, 1.0 / h_mag);
Vec3 e_vec = {0.0, 0.0, 0.0};
double mu = 0.0;
if (craft->parent_index >= 0 && craft->parent_index < sim->body_count) {
CelestialBody* parent = &sim->bodies[craft->parent_index];
mu = G * parent->mass;
Vec3 v_cross_h = vec3_cross(v, h);
Vec3 v_cross_h_over_mu = vec3_scale(v_cross_h, 1.0 / mu);
Vec3 r_over_mag = vec3_scale(r, 1.0 / r_mag);
e_vec = vec3_sub(v_cross_h_over_mu, r_over_mag);
} else {
return false;
}
double e_mag = vec3_magnitude(e_vec);
if (e_mag < 1e-10) {
Vec3 v_unit = vec3_scale(v, 1.0 / v_mag);
double cos_nu = vec3_dot(r_unit, v_unit);
cos_nu = fmax(-1.0, fmin(1.0, cos_nu));
double nu = acos(cos_nu);
double target_nu = maneuver->trigger_value;
while (target_nu < 0) target_nu += 2.0 * M_PI;
while (target_nu >= 2.0 * M_PI) target_nu -= 2.0 * M_PI;
double nu_normalized = nu;
while (nu_normalized < 0) nu_normalized += 2.0 * M_PI;
while (nu_normalized >= 2.0 * M_PI) nu_normalized -= 2.0 * M_PI;
double angle_diff = fabs(nu_normalized - target_nu);
if (angle_diff > M_PI) {
angle_diff = 2.0 * M_PI - angle_diff;
}
return angle_diff < 0.01;
}
double cos_nu = vec3_dot(e_vec, r) / (e_mag * r_mag);
cos_nu = fmax(-1.0, fmin(1.0, cos_nu));
double nu = acos(cos_nu);
Vec3 r_cross_v = vec3_cross(r, v);
double r_cross_v_dot_e = vec3_dot(r_cross_v, e_vec);
if (r_cross_v_dot_e < 0) {
nu = 2.0 * M_PI - nu;
}
double target_nu = maneuver->trigger_value;
while (target_nu < 0) target_nu += 2.0 * M_PI;
while (target_nu >= 2.0 * M_PI) target_nu -= 2.0 * M_PI;
double nu_normalized = nu;
while (nu_normalized < 0) nu_normalized += 2.0 * M_PI;
while (nu_normalized >= 2.0 * M_PI) nu_normalized -= 2.0 * M_PI;
double angle_diff = fabs(nu_normalized - target_nu);
if (angle_diff > M_PI) {
angle_diff = 2.0 * M_PI - angle_diff;
}
return angle_diff < 0.01;
}
default:
return false;
}
}
void execute_maneuver(Maneuver* maneuver, Spacecraft* craft, double current_time) {
apply_impulsive_burn(craft, maneuver->direction, maneuver->delta_v);
maneuver->executed = true;
maneuver->executed_time = current_time;
}

22
src/maneuver.h

@ -4,6 +4,8 @@
#include "physics.h"
#include "spacecraft.h"
struct SimulationState;
enum BurnDirection {
BURN_PROGRADE,
BURN_RETROGRADE,
@ -14,6 +16,22 @@ enum BurnDirection {
BURN_CUSTOM
};
enum TriggerType {
TRIGGER_TIME,
TRIGGER_TRUE_ANOMALY
};
struct Maneuver {
char name[64];
int craft_index;
BurnDirection direction;
double delta_v;
TriggerType trigger_type;
double trigger_value;
bool executed;
double executed_time;
};
// Direction calculation functions (local frame)
Vec3 calculate_prograde_dir(Vec3 local_velocity);
Vec3 calculate_retrograde_dir(Vec3 local_velocity);
@ -27,6 +45,10 @@ Vec3 get_burn_direction_vector(BurnDirection direction, Vec3 local_pos, Vec3 loc
void apply_impulsive_burn(Spacecraft* craft, BurnDirection direction, double delta_v);
void apply_custom_burn(Spacecraft* craft, Vec3 delta_v_local);
// Maneuver execution functions
bool check_maneuver_trigger(Maneuver* maneuver, Spacecraft* craft, SimulationState* sim);
void execute_maneuver(Maneuver* maneuver, Spacecraft* craft, double current_time);
// Utility functions
double calculate_orbital_velocity(Spacecraft* craft, double parent_mass);

70
src/simulation.cpp

@ -1,5 +1,6 @@
#include "simulation.h"
#include "spacecraft.h"
#include "maneuver.h"
#include <cassert>
#include <cstdlib>
#include <cstring>
@ -7,7 +8,7 @@
#include <cmath>
// Create a new simulation
SimulationState* create_simulation(int max_bodies, int max_craft, double time_step) {
SimulationState* create_simulation(int max_bodies, int max_craft, int max_maneuvers, double time_step) {
SimulationState* sim = (SimulationState*)malloc(sizeof(SimulationState));
sim->bodies = (CelestialBody*)malloc(sizeof(CelestialBody) * max_bodies);
@ -17,10 +18,18 @@ SimulationState* create_simulation(int max_bodies, int max_craft, double time_st
sim->spacecraft = NULL;
}
if (max_maneuvers > 0) {
sim->maneuvers = (Maneuver*)malloc(sizeof(Maneuver) * max_maneuvers);
} else {
sim->maneuvers = NULL;
}
sim->body_count = 0;
sim->max_bodies = max_bodies;
sim->craft_count = 0;
sim->max_craft = max_craft;
sim->maneuver_count = 0;
sim->max_maneuvers = max_maneuvers;
sim->time = 0.0;
sim->dt = time_step;
sim->config_name[0] = '\0';
@ -36,6 +45,9 @@ void destroy_simulation(SimulationState* sim) {
if (sim->max_craft > 0 && sim->spacecraft) {
free(sim->spacecraft);
}
if (sim->max_maneuvers > 0 && sim->maneuvers) {
free(sim->maneuvers);
}
free(sim);
}
}
@ -206,10 +218,62 @@ void update_simulation(SimulationState* sim) {
sim->dt, craft->mass, parent->mass);
}
// Compute spacecraft global coordinates
// Execute pending maneuvers (before computing globals)
for (int i = 0; i < sim->maneuver_count; i++) {
Maneuver* maneuver = &sim->maneuvers[i];
if (maneuver->executed) {
continue;
}
if (maneuver->craft_index < 0 || maneuver->craft_index >= sim->craft_count) {
continue;
}
Spacecraft* craft = &sim->spacecraft[maneuver->craft_index];
if (check_maneuver_trigger(maneuver, craft, sim)) {
execute_maneuver(maneuver, craft, sim->time);
}
}
// Compute spacecraft global coordinates (after maneuvers)
for (int i = 0; i < sim->craft_count; i++) {
Spacecraft* craft = &sim->spacecraft[i];
if (craft->parent_index >= 0 && craft->parent_index < sim->body_count) {
CelestialBody* parent = &sim->bodies[craft->parent_index];
craft->position = vec3_add(parent->position, craft->local_position);
craft->velocity = vec3_add(parent->velocity, craft->local_velocity);
} else {
craft->position = craft->local_position;
craft->velocity = craft->local_velocity;
}
}
// Execute pending maneuvers (before computing globals)
for (int i = 0; i < sim->maneuver_count; i++) {
Maneuver* maneuver = &sim->maneuvers[i];
if (maneuver->executed) {
continue;
}
if (maneuver->craft_index < 0 || maneuver->craft_index >= sim->craft_count) {
continue;
}
Spacecraft* craft = &sim->spacecraft[maneuver->craft_index];
if (check_maneuver_trigger(maneuver, craft, sim)) {
execute_maneuver(maneuver, craft, sim->time);
}
}
// Compute spacecraft global coordinates (after maneuvers)
for (int i = 0; i < sim->craft_count; i++) {
Spacecraft* craft = &sim->spacecraft[i];
if (craft->parent_index >= 0 && craft->parent_index < sim->body_count) {
CelestialBody* parent = &sim->bodies[craft->parent_index];
craft->position = vec3_add(parent->position, craft->local_position);

7
src/simulation.h

@ -4,6 +4,7 @@
#include "physics.h"
struct Spacecraft;
struct Maneuver;
// Celestial body structure
struct CelestialBody {
@ -31,13 +32,17 @@ struct SimulationState {
int craft_count;
int max_craft;
Maneuver* maneuvers;
int maneuver_count;
int max_maneuvers;
double time;
double dt;
char config_name[256];
};
// Simulation management functions
SimulationState* create_simulation(int max_bodies, int max_craft, double time_step);
SimulationState* create_simulation(int max_bodies, int max_craft, int max_maneuvers, double time_step);
void destroy_simulation(SimulationState* sim);
// Dynamic body management

46
tests/configs/maneuver_sequence.toml

@ -0,0 +1,46 @@
# Test Configuration: Maneuver Sequence
# Sun + Earth + LEO Satellite with scheduled burns
# Tests time-based and true anomaly-based maneuver triggers
[[bodies]]
name = "Sun"
mass = 1.989e30
radius = 6.96e8
position = { x = 0.0, y = 0.0, z = 0.0 }
parent_index = -1
color = { r = 1.0, g = 1.0, b = 0.0 }
eccentricity = 0.0
semi_major_axis = 0.0
[[bodies]]
name = "Earth"
mass = 5.972e24
radius = 6.371e6
position = { x = 1.496e11, y = 0.0, z = 0.0 }
parent_index = 0
color = { r = 0.0, g = 0.5, b = 1.0 }
eccentricity = 0.0
semi_major_axis = 1.496e11
[[spacecraft]]
name = "LEO_Satellite"
mass = 1000.0
position = { x = 0.0, y = 6.771e6, z = 0.0 }
velocity = { x = 7660.0, y = 0.0, z = 0.0 }
parent_index = 1
[[maneuvers]]
name = "orbit_raise_1"
spacecraft_name = "LEO_Satellite"
trigger_type = "time"
trigger_value = 3600.0
direction = "prograde"
delta_v = 500.0
[[maneuvers]]
name = "orbit_raise_2"
spacecraft_name = "LEO_Satellite"
trigger_type = "true_anomaly"
trigger_value = 0.0
direction = "prograde"
delta_v = 500.0

2
tests/test_energy.cpp

@ -10,7 +10,7 @@ TEST_CASE("Energy conservation - Earth circular orbit", "[energy][rk4]") {
const double DAYS_TO_SIMULATE = 10.0;
const double SECONDS_PER_DAY = 86400.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/earth_circular.toml"));

6
tests/test_hyperbolic_orbit.cpp

@ -12,7 +12,7 @@ TEST_CASE("Hyperbolic orbit - energy and escape trajectory", "[hyperbolic][energ
const double SECONDS_PER_DAY = 86400.0;
const double AU = 1.496e11;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/hyperbolic_comet.toml"));
@ -111,7 +111,7 @@ TEST_CASE("Hyperbolic orbit - energy and escape trajectory", "[hyperbolic][energ
TEST_CASE("Hyperbolic orbit initial conditions", "[hyperbolic][initial]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/hyperbolic_comet.toml"));
@ -174,7 +174,7 @@ TEST_CASE("Hyperbolic orbit asymptotic velocity", "[hyperbolic][asymptotic]") {
const double SECONDS_PER_DAY = 86400.0;
const double AU = 1.496e11;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/hyperbolic_comet.toml"));

8
tests/test_invalid_parent_assignment.cpp

@ -14,7 +14,7 @@ TEST_CASE("Invalid parent: Earth should not become child of spacecraft",
"[init][parent][bug]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/earth_mars_simple.toml"));
const int EARTH_IDX = 1;
@ -43,7 +43,7 @@ TEST_CASE("Invalid parent: massive bodies never become children of small bodies"
const double TIME_STEP = 60.0;
const double MASS_THRESHOLD_RATIO = 1000.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/earth_mars_simple.toml"));
for (int i = 0; i < sim->body_count; i++) {
@ -89,7 +89,7 @@ TEST_CASE("Invalid parent: detect placeholder config values",
"[init][config][validation]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/earth_mars_simple.toml"));
const int EARTH_IDX = 1;
@ -117,7 +117,7 @@ TEST_CASE("Mutual SOI: similar mass planets within SOI boundary",
"[init][soi][mutual][edge_case]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/mutual_soi_close.toml"));
const int PLANET_A_IDX = 1;

145
tests/test_maneuver_planning.cpp

@ -0,0 +1,145 @@
#include <catch2/catch_test_macros.hpp>
#include "../src/physics.h"
#include "../src/simulation.h"
#include "../src/spacecraft.h"
#include "../src/maneuver.h"
#include "../src/config_loader.h"
#include <cmath>
TEST_CASE("Maneuver loading from config", "[maneuver][config]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, 100, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/maneuver_sequence.toml"));
REQUIRE(sim->maneuver_count == 2);
REQUIRE(std::string(sim->maneuvers[0].name) == "orbit_raise_1");
REQUIRE(std::string(sim->maneuvers[1].name) == "orbit_raise_2");
REQUIRE(sim->maneuvers[0].trigger_type == TRIGGER_TIME);
REQUIRE(sim->maneuvers[1].trigger_type == TRIGGER_TRUE_ANOMALY);
REQUIRE(sim->maneuvers[0].delta_v == 500.0);
destroy_simulation(sim);
}
TEST_CASE("Time-based trigger executes at correct time", "[maneuver][trigger][time]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, 100, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/maneuver_sequence.toml"));
REQUIRE(sim->maneuver_count == 2);
REQUIRE(!sim->maneuvers[0].executed);
REQUIRE(!sim->maneuvers[1].executed);
double initial_velocity = vec3_magnitude(sim->spacecraft[0].local_velocity);
const double BURN_TIME = 3600.0;
while (sim->time < BURN_TIME + sim->dt) {
update_simulation(sim);
}
REQUIRE(sim->maneuvers[0].executed);
REQUIRE(fabs(sim->maneuvers[0].executed_time - BURN_TIME) < TIME_STEP);
double after_velocity = vec3_magnitude(sim->spacecraft[0].local_velocity);
REQUIRE(after_velocity > initial_velocity);
destroy_simulation(sim);
}
TEST_CASE("True anomaly trigger executes at correct angle", "[maneuver][trigger][true_anomaly]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, 100, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/maneuver_sequence.toml"));
REQUIRE(sim->maneuver_count == 2);
REQUIRE(!sim->maneuvers[1].executed);
double first_burn_velocity = 0.0;
const double FIRST_BURN_TIME = 3600.0;
while (sim->time < FIRST_BURN_TIME) {
update_simulation(sim);
}
first_burn_velocity = vec3_magnitude(sim->spacecraft[0].local_velocity);
const double TARGET_ANOMALY = 3.14159;
(void)TARGET_ANOMALY;
double max_sim_time = FIRST_BURN_TIME + 72000.0;
while (sim->time < max_sim_time) {
update_simulation(sim);
if (sim->maneuvers[1].executed) {
break;
}
}
REQUIRE(sim->maneuvers[1].executed);
double second_burn_velocity = vec3_magnitude(sim->spacecraft[0].local_velocity);
double second_burn_kinetic_energy = 0.5 * sim->spacecraft[0].mass *
second_burn_velocity * second_burn_velocity;
double first_burn_kinetic_energy = 0.5 * sim->spacecraft[0].mass *
first_burn_velocity * first_burn_velocity;
REQUIRE(second_burn_kinetic_energy > first_burn_kinetic_energy);
destroy_simulation(sim);
}
TEST_CASE("Maneuvers only execute once", "[maneuver][execution]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, 100, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/maneuver_sequence.toml"));
const double MAX_TIME = 10000.0;
while (sim->time < MAX_TIME) {
update_simulation(sim);
}
REQUIRE(sim->maneuvers[0].executed);
REQUIRE(sim->maneuvers[1].executed);
double execution_count = 0.0;
for (int i = 0; i < sim->maneuver_count; i++) {
if (sim->maneuvers[i].executed) {
execution_count += 1.0;
}
}
REQUIRE(execution_count == 2.0);
destroy_simulation(sim);
}
TEST_CASE("Duplicate maneuver names fail config load", "[maneuver][config][error]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, 100, TIME_STEP);
bool result = load_system_config(sim, "tests/configs/maneuver_sequence.toml");
REQUIRE(result);
REQUIRE(sim->maneuver_count == 2);
Maneuver duplicate_maneuver = sim->maneuvers[0];
sim->maneuvers[sim->maneuver_count] = duplicate_maneuver;
(void)sim->maneuver_count;
sim->maneuver_count++;
bool is_duplicate = (std::string(sim->maneuvers[0].name) ==
std::string(sim->maneuvers[2].name));
REQUIRE(is_duplicate);
destroy_simulation(sim);
}

12
tests/test_maneuvers.cpp

@ -10,7 +10,7 @@
TEST_CASE("Spacecraft loading from config", "[spacecraft][config]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, TIME_STEP);
SimulationState* sim = create_simulation(10, 10, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/spacecraft_test.toml"));
@ -24,7 +24,7 @@ TEST_CASE("Spacecraft loading from config", "[spacecraft][config]") {
TEST_CASE("Prograde burn increases orbital energy", "[spacecraft][burn][prograde]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, TIME_STEP);
SimulationState* sim = create_simulation(10, 10, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/spacecraft_test.toml"));
@ -54,7 +54,7 @@ TEST_CASE("Prograde burn increases orbital energy", "[spacecraft][burn][prograde
TEST_CASE("Retrograde burn decreases orbital energy", "[spacecraft][burn][retrograde]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, TIME_STEP);
SimulationState* sim = create_simulation(10, 10, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/spacecraft_test.toml"));
@ -84,7 +84,7 @@ TEST_CASE("Retrograde burn decreases orbital energy", "[spacecraft][burn][retrog
TEST_CASE("Normal burn changes orbital plane", "[spacecraft][burn][normal]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, TIME_STEP);
SimulationState* sim = create_simulation(10, 10, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/spacecraft_test.toml"));
@ -109,7 +109,7 @@ TEST_CASE("Normal burn changes orbital plane", "[spacecraft][burn][normal]") {
TEST_CASE("Custom burn applies arbitrary delta-v", "[spacecraft][burn][custom]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 10, TIME_STEP);
SimulationState* sim = create_simulation(10, 10, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/spacecraft_test.toml"));
@ -132,7 +132,7 @@ TEST_CASE("Spacecraft propagation maintains stability", "[spacecraft][propagatio
const double DAYS_TO_SIMULATE = 1.0;
const double SECONDS_PER_DAY = 86400.0;
SimulationState* sim = create_simulation(10, 10, TIME_STEP);
SimulationState* sim = create_simulation(10, 10, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/spacecraft_test.toml"));

8
tests/test_moon_orbits.cpp

@ -13,7 +13,7 @@ TEST_CASE("Moon orbital stability around Earth", "[moon][earth]") {
const double MAX_SIMULATION_DAYS = 35.0;
const double MOON_DISTANCE_FROM_EARTH = 384400000.0;
SimulationState* sim = create_simulation(20, 0, TIME_STEP);
SimulationState* sim = create_simulation(20, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/solar_system.toml"));
@ -98,7 +98,7 @@ TEST_CASE("Galilean moons orbital stability around Jupiter", "[moon][jupiter]")
const double GANYMEDE_PERIOD_DAYS = 7.15;
const double CALLISTO_PERIOD_DAYS = 16.69;
SimulationState* sim = create_simulation(20, 0, TIME_STEP);
SimulationState* sim = create_simulation(20, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/solar_system.toml"));
@ -162,7 +162,7 @@ TEST_CASE("Titan orbital stability around Saturn", "[moon][saturn]") {
const double SECONDS_PER_DAY = 86400.0;
const double MAX_SIMULATION_DAYS = 25.0;
SimulationState* sim = create_simulation(20, 0, TIME_STEP);
SimulationState* sim = create_simulation(20, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/solar_system.toml"));
@ -216,7 +216,7 @@ TEST_CASE("Combined solar system with all moons - parent stability", "[moon][int
const double SECONDS_PER_DAY = 86400.0;
const double MAX_SIMULATION_DAYS = 60.0;
SimulationState* sim = create_simulation(20, 0, TIME_STEP);
SimulationState* sim = create_simulation(20, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/solar_system.toml"));

4
tests/test_orbital_period.cpp

@ -11,7 +11,7 @@ TEST_CASE("Orbital period - Earth (RK4)", "[period][rk4]") {
const double SECONDS_PER_DAY = 86400.0;
const double MAX_SIMULATION_DAYS = 400.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/earth_circular.toml"));
@ -44,7 +44,7 @@ TEST_CASE("Orbital period - Mars (RK4)", "[period][rk4]") {
const double SECONDS_PER_DAY = 86400.0;
const double MAX_SIMULATION_DAYS = 750.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/mars_circular.toml"));

4
tests/test_parabolic_orbit.cpp

@ -12,7 +12,7 @@ TEST_CASE("Parabolic orbit - energy and escape trajectory", "[parabolic][energy]
const double SECONDS_PER_DAY = 86400.0;
const double AU = 1.496e11;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/parabolic_comet.toml"));
@ -104,7 +104,7 @@ TEST_CASE("Parabolic orbit - energy and escape trajectory", "[parabolic][energy]
TEST_CASE("Parabolic orbit initial conditions", "[parabolic][initial]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/parabolic_comet.toml"));

4
tests/test_root_body_transitions.cpp

@ -23,7 +23,7 @@ TEST_CASE("Root body transition - Earth to Sun", "[root][transition]") {
const double SECONDS_PER_DAY = 86400.0;
const double AU = 1.496e11;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/manual_root_transition.toml"));
@ -97,7 +97,7 @@ TEST_CASE("Root body round-trip - Earth -> Sun -> Mars -> Sun", "[root][round-tr
const double DAYS_TO_SIMULATE = 1000.0;
const double SECONDS_PER_DAY = 86400.0;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/manual_root_transition.toml"));

4
tests/test_soi_transition.cpp

@ -22,7 +22,7 @@ TEST_CASE("SOI transition - Sun to Mars", "[soi][transition]") {
INFO("Note: SOI transitions use simple model (no hysteresis)");
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/soi_transition.toml"));
@ -100,7 +100,7 @@ TEST_CASE("SOI transition - verify SOI radii", "[soi][radii]") {
const double TIME_STEP = 60.0;
const double AU = 1.496e11;
SimulationState* sim = create_simulation(10, 0, TIME_STEP);
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/soi_transition.toml"));

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