vibe coding an orbital mechanics simulation to try out claude code
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cinnaboot 31f38b9d89 Implement analytical propagation for all orbit types 5 months ago
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config_loader.cpp fix: Standardize parabolic detection and improve numerical stability 5 months ago
config_loader.h create config_validator module and refactor validation logic 6 months ago
config_validator.cpp fix: Standardize parabolic detection and improve numerical stability 5 months ago
config_validator.h create config_validator module and refactor validation logic 6 months ago
main.cpp change the graphical sim step logic 5 months ago
maneuver.cpp Implement analytical propagation for all orbit types 5 months ago
maneuver.h Implement analytical propagation for all orbit types 5 months ago
orbital_mechanics.cpp Implement analytical propagation for all orbit types 5 months ago
orbital_mechanics.h Implement analytical propagation for all orbit types 5 months ago
physics.cpp Add 3x3 matrix implementation for orbital rotations 5 months ago
physics.h Add 3x3 matrix implementation for orbital rotations 5 months ago
renderer.cpp fix: Standardize parabolic detection and improve numerical stability 5 months ago
renderer.h Remove unused render_body() function and FIXME comment 5 months ago
simulation.cpp Implement analytical propagation for all orbit types 5 months ago
simulation.h create config_validator module and refactor validation logic 6 months ago
spacecraft.cpp Refactor: Integrate spacecraft into SimulationState 6 months ago
spacecraft.h Phase 2: Update data structures with global_position/global_velocity 6 months ago
test_utilities.cpp Fix OrbitTracker to handle 3D inclined orbits 5 months ago
test_utilities.h Fix OrbitTracker to handle 3D inclined orbits 5 months ago
ui_renderer.cpp Extract UI panel constants from magic numbers 5 months ago
ui_renderer.h Simplify camera targeting by removing spacecraft selection from renderer 5 months ago