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remove obsolete tests from test_invalid_parent_assignment

- Delete 'Earth should not become child of spacecraft' test (spacecraft are now in separate array)
- Delete 'detect placeholder config values' test (validation now happens at load time)
main
cinnaboot 6 months ago
parent
commit
1d8e9c6d94
  1. 56
      tests/test_invalid_parent_assignment.cpp

56
tests/test_invalid_parent_assignment.cpp

@ -4,34 +4,6 @@
#include "../src/config_loader.h"
#include <cmath>
TEST_CASE("Invalid parent: Earth should not become child of spacecraft",
"[init][parent][bug]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/earth_mars_simple.toml"));
const int EARTH_IDX = 1;
const int SPACECRAFT_IDX = 3;
const int SUN_IDX = 0;
REQUIRE(sim->bodies[EARTH_IDX].parent_index == SUN_IDX);
for (int step = 0; step < 10; step++) {
update_simulation(sim);
int earth_parent = sim->bodies[EARTH_IDX].parent_index;
INFO("Step " << step << ": Earth's parent = " << earth_parent
<< " (" << (earth_parent == SPACECRAFT_IDX ? "SPACECRAFT" :
earth_parent == SUN_IDX ? "Sun" : "Other") << ")");
REQUIRE(earth_parent != SPACECRAFT_IDX);
}
destroy_simulation(sim);
}
TEST_CASE("Invalid parent: massive bodies never become children of small bodies",
"[init][parent][hierarchy]") {
const double TIME_STEP = 60.0;
@ -79,34 +51,6 @@ TEST_CASE("Invalid parent: massive bodies never become children of small bodies"
destroy_simulation(sim);
}
TEST_CASE("Invalid parent: detect placeholder config values",
"[init][config][validation]") {
const double TIME_STEP = 60.0;
SimulationState* sim = create_simulation(10, 0, 0, TIME_STEP);
REQUIRE(load_system_config(sim, "tests/configs/earth_mars_simple.toml"));
const int EARTH_IDX = 1;
const int SPACECRAFT_IDX = 3;
Vec3 craft_pos = sim->bodies[SPACECRAFT_IDX].global_position;
Vec3 earth_pos = sim->bodies[EARTH_IDX].global_position;
double distance = vec3_distance(craft_pos, earth_pos);
double min_distance = sim->bodies[EARTH_IDX].radius + sim->bodies[SPACECRAFT_IDX].radius;
INFO("Distance Earth <-> Spacecraft: " << distance << " m");
INFO("Earth position: (" << earth_pos.x << ", " << earth_pos.y << ", " << earth_pos.z << ")");
INFO("Spacecraft position: (" << craft_pos.x << ", " << craft_pos.y << ", " << craft_pos.z << ")");
INFO("Earth radius: " << sim->bodies[EARTH_IDX].radius << " m");
INFO("Spacecraft radius: " << sim->bodies[SPACECRAFT_IDX].radius << " m");
INFO("Minimum required: " << min_distance << " m (parent radius + body radius)");
REQUIRE(distance >= min_distance);
destroy_simulation(sim);
}
TEST_CASE("Mutual SOI: similar mass planets within SOI boundary",
"[init][soi][mutual][edge_case]") {
const double TIME_STEP = 60.0;

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