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shader_testing
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Small program to quickly test OpenGL GLSL shaders.
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65 Commits
1 Branch
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1.4 MiB
C++ 74.3%
C 25.3%
GLSL 0.3%
 
 
 
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shader_testing/src
History
cinnaboot 6fdbcdc921
remove unused GLmeshMapping struct
5 years ago
..
GLDebug.h add more enums to glEnumToString() 5 years ago
asset.cpp remove draw_mode and usage from mesh struct 5 years ago
asset.h remove draw_mode and usage from mesh struct 5 years ago
dumbLog.cpp add some support libs, move sources to src/ 5 years ago
dumbLog.h add some support libs, move sources to src/ 5 years ago
json.hpp add some support libs, move sources to src/ 5 years ago
main.cpp add define for MAX_GL_MESHES 5 years ago
shader.cpp remove debug code from parseAttributes function 5 years ago
shader.h remove unused GLmeshMapping struct 5 years ago
stb_image.h add some support libs, move sources to src/ 5 years ago
stb_image_write.h add some support libs, move sources to src/ 5 years ago
tiny_gltf.cc move debugging output into new header 'GLDebug.h' 5 years ago
tiny_gltf.h add some support libs, move sources to src/ 5 years ago
types.h use uint16_t for element array buffer data 5 years ago
util.h replace assertion with conditional in utilSafeFree() 5 years ago
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