SHELL = /bin/sh CXX = g++ CXXFLAGS = -std=c++11 -g -ggdb3 -Wall -I/usr/include/SDL2 LDFLAGS = -lSDL2 -lGLEW -lGL BIN = shader_testing all: $(CXX) $(CXXFLAGS) -MMD main.cpp -o $(BIN) $(LDFLAGS) .PHONY: all clean: rm -rf $(BIN) .PHONY: clean