cinnaboot
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ba0c18bac7
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remove gl_mesh_array and light_array structures
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5 years ago |
cinnaboot
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d59be5bbe2
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move debugging output into new header 'GLDebug.h'
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5 years ago |
cinnaboot
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56ac0b5440
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add parseUniformBlocks() and updated related structs
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5 years ago |
cinnaboot
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39c08297e3
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add colored_vertices shader for testing
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5 years ago |
cinnaboot
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4ebf3605ba
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update getShaderBy* args for gl_ctx
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5 years ago |
cinnaboot
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ed544013b5
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remove ShaderArray struct, and add shaders to GLContext
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5 years ago |
cinnaboot
|
feab0617f6
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add assertion for size > 0 in arenaAllocateBlock()
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5 years ago |
cinnaboot
|
f3e3de55c5
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add types.h include
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5 years ago |
cinnaboot
|
7464073fd8
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remove optimization level from Makefile
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5 years ago |
cinnaboot
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c0940e86c5
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add '.vscode/' to gitignore
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5 years ago |
cinnaboot
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35d9371c0e
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break out parseUniform() from parseShaderUniforms()
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5 years ago |
cinnaboot
|
8e0ee5411c
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break out shader specific functions to separate file
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5 years ago |
cinnaboot
|
71571e3a00
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update makefile to put binary in "bin/"
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5 years ago |
cinnaboot
|
ec144d48e2
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add some support libs, move sources to src/
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5 years ago |
cinnaboot
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4de2eeef3a
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add another shader to git LFS
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5 years ago |
cinnaboot
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1c19a17ab3
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maybe actually add LFS files
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5 years ago |
cinnaboot
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edfb44f418
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track files in data/ with git LFS
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5 years ago |
cinnaboot
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3afa3d9cc8
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Initial commit
new file: .gitignore
new file: Makefile
new file: dumpShader.inl
new file: main.cpp
new file: shader_testing
new file: shader_testing.h
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5 years ago |