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shader_testing
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10 Commits (608ae99f2e7ac1f011c06158fe99ce9443834d59)

Author SHA1 Message Date
cinnaboot 608ae99f2e remove 'name_len' from gl_uniform struct and use new helper
5 years ago
cinnaboot 78edb249a9 add arenaCopyCStr() utility function
5 years ago
cinnaboot af4e37581e add debug shader for vertex normals
5 years ago
cinnaboot d6373b1b41 use uint16_t for element array buffer data
this matches the use in the tinygltf library
5 years ago
cinnaboot ba0c18bac7 remove gl_mesh_array and light_array structures
5 years ago
cinnaboot d59be5bbe2 move debugging output into new header 'GLDebug.h'
5 years ago
cinnaboot 56ac0b5440 add parseUniformBlocks() and updated related structs
5 years ago
cinnaboot ed544013b5 remove ShaderArray struct, and add shaders to GLContext
5 years ago
cinnaboot 35d9371c0e break out parseUniform() from parseShaderUniforms()
5 years ago
cinnaboot 8e0ee5411c break out shader specific functions to separate file
5 years ago
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