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shader_testing
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Commit Graph

11 Commits (3993fe41294c9c57d90e721005b1f168f6641136)

Author SHA1 Message Date
cinnaboot 3c9b7c9376 add full lighting shader with debug values
5 years ago
cinnaboot 974c03b289 move default shaders into git
5 years ago
cinnaboot 8d0f3be381 rename instances of model_matrix to node_matrix
model matrix is the transform that should be applied at the entity
level. Anything with and entity as parent should be transformed with a
node matrix
5 years ago
cinnaboot 49140669f1 fix the debug shader normal transforms
5 years ago
cinnaboot a1ff310a46 get textured rendering working again
5 years ago
cinnaboot 150b14bb89 update default shader source
5 years ago
cinnaboot cff3cb35b4 update debug shader to view normal without transform
5 years ago
cinnaboot 249e7831d1 add debug shader to git lfs
5 years ago
cinnaboot 39c08297e3 add colored_vertices shader for testing
5 years ago
cinnaboot 4de2eeef3a add another shader to git LFS
5 years ago
cinnaboot 1c19a17ab3 maybe actually add LFS files
5 years ago
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