diff --git a/src/shader.cpp b/src/shader.cpp index 181b208..dbfabfc 100644 --- a/src/shader.cpp +++ b/src/shader.cpp @@ -328,7 +328,7 @@ initGLAttribBuffer(GLBuffer* buf, GLenum target, GLVertexAttrib* attrib) buf->name = utilAllocateCStr(attrib->name); } -// FIXME: might as well pass in pointer to GLMesh, since that's how we're +// TODO: might as well pass in pointer to GLMesh, since that's how we're // going to use this, can void copying GLMesh twice that way GLMesh loadGLMesh(MemoryArena* arena,