|
|
|
|
@ -23,7 +23,7 @@ layout (std140) uniform lights
|
|
|
|
|
vec4 pl_colors[NUM_LIGHTS]; |
|
|
|
|
uint pl_intensities[NUM_LIGHTS]; // NOTE: 16 bytes * NUM_LIGHTS |
|
|
|
|
|
|
|
|
|
vec4 dl_directions[NUM_LIGHTS]; // FIXME: should be directions |
|
|
|
|
vec4 dl_directions[NUM_LIGHTS]; |
|
|
|
|
vec4 dl_colors[NUM_LIGHTS]; |
|
|
|
|
uint dl_intensities[NUM_LIGHTS]; // NOTE: 16 bytes * NUM_LIGHTS |
|
|
|
|
}; |
|
|
|
|
|