From e453524eae817c87946a0186138619301abcc498 Mon Sep 17 00:00:00 2001 From: cinnaboot Date: Tue, 28 Dec 2021 11:33:55 -0500 Subject: [PATCH] add define for MAX_GL_MESHES --- src/main.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/main.cpp b/src/main.cpp index 5a14410..4d35750 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -109,6 +109,7 @@ initAssets(memory_arena* arena, return assets; } +#define MAX_GL_MESHES 256 RenderState* initRenderState() { @@ -121,8 +122,8 @@ initRenderState() rs->gl_ctx = initGLContext(rs->asset_arena); rs->xforms = ARENA_ALLOC(rs->asset_arena, transforms, 1); rs->handles = UTIL_ALLOC(1, SDLHandles); - rs->max_gl_meshes = 256; - rs->gl_meshes = ARENA_ALLOC(rs->rg_arena, GLmesh, rs->max_gl_meshes); + rs->max_gl_meshes = MAX_GL_MESHES; + rs->gl_meshes = ARENA_ALLOC(rs->rg_arena, GLmesh, MAX_GL_MESHES); } return rs;