From d81ac643b9563e3ffae0fc2999d897b50fee8653 Mon Sep 17 00:00:00 2001 From: cinnaboot Date: Thu, 16 Dec 2021 12:18:14 -0500 Subject: [PATCH] add FIXME for unnecessary hash --- src/shader.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/shader.cpp b/src/shader.cpp index 2c4c7d5..0b0da01 100644 --- a/src/shader.cpp +++ b/src/shader.cpp @@ -105,6 +105,7 @@ addShaderProgram(memory_arena* arena, shader_program* getShaderByName(const char* name, GLContext* gl_ctx) { + // FIXME: no reason to use hashes here. should use std::strncmp instead u64 hash = utilFNV64a_str(name); for (u32 i = 0; i < gl_ctx->num_shaders; i++) {