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update TODO items

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cinnaboot 5 years ago
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commit
9232f5c7a3
  1. 7
      src/tangerine.h

7
src/tangerine.h

@ -9,16 +9,21 @@
#include "GLDebug.h"
#include "shader.h"
#include "types.h"
//#include "util.h"
#include "util.h"
/*
* === TODO: ===
* - work on cleaner interface for initEntity and loadScene...
* - add a LOGF macro for printf style logging
* - replace instances of printf
* - full lighting model
* - test complex entities
* - need a separate GLBufferToAttribMapping for each mesh on an entity
* - fix debug load times (either by using cgltf, or hiding tinygltf.h)
* - RenderGroups need to come into and out of existence during
* gameplay. So, we need to extend MemoryArena to be a pool allocator
* instead of an allocate only linear allocator
* - add libTangerine namespace?
* - merge back into libTangerine
*

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