diff --git a/src/asset.cpp b/src/asset.cpp index 74dc3c7..4824634 100644 --- a/src/asset.cpp +++ b/src/asset.cpp @@ -72,7 +72,7 @@ assetLoadFromFile(Assets* assets, } model* -assetGetCached(Assets* assets, uint64_t path_hash) +assetGetCachedModel(Assets* assets, uint64_t path_hash) { for (uint i = 0; i < assets->num_models; i++) { if (assets->models[i].filepath_hash == path_hash) diff --git a/src/asset.h b/src/asset.h index 66539fc..83b33a1 100644 --- a/src/asset.h +++ b/src/asset.h @@ -64,5 +64,5 @@ assetLoadFromFile(Assets* assets, const char* filename); model* -assetGetCached(Assets* assets, u64 path_hash); +assetGetCachedModel(Assets* assets, u64 path_hash); diff --git a/src/main.cpp b/src/main.cpp index 939a2a2..db7369e 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -139,7 +139,7 @@ rotateEntity(Entity* e, glm::vec3 axis, float radians) model* getModelByPath(RenderState* rs, const char* filepath) { - model* mdl = assetGetCached(rs->assets, utilFNV64a_str(filepath)); + model* mdl = assetGetCachedModel(rs->assets, utilFNV64a_str(filepath)); if (!mdl) mdl = assetLoadFromFile(rs->assets, rs->asset_arena, filepath);