diff --git a/src/shader.h b/src/shader.h index 34678c7..84db88d 100644 --- a/src/shader.h +++ b/src/shader.h @@ -136,14 +136,6 @@ struct ShaderToRenderGroupMapping }; struct Animation; -#if 0 -// NOTE: attempt to resolve GLmesh to shader_program mapping issue -struct GLmeshMapping -{ - u32 entity_idx; - u32 shader_idx; -}; -#endif struct PointLight {