diff --git a/src/shader.cpp b/src/shader.cpp index 7e7e8f7..a75efdb 100644 --- a/src/shader.cpp +++ b/src/shader.cpp @@ -252,6 +252,8 @@ loadGLMesh(const mesh& m, m.indices, glm.usage); + // TODO: many of these GL functions can set an error state + // TODO: return error status glBindVertexArray(0); return glm;