Explore Help
Sign In
cinnaboot
/
orbital_shipping
1
0
Fork
You've already forked orbital_shipping
0
Code Issues Pull Requests Projects Releases Wiki Activity
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
141 Commits
1 Branch
0 Tags
2.6 MiB
C++ 79.6%
C 14.1%
Makefile 4.6%
JavaScript 0.8%
GLSL 0.8%
 
 
 
 
 
Tree: a3dfae36c4
main
Branches Tags
${ item.name }
Create tag ${ searchTerm }
Create branch ${ searchTerm }
from 'a3dfae36c4'
${ noResults }
orbital_shipping/src
History
cinnaboot a3dfae36c4
add function to convert orbital elements to state vectors
4 years ago
..
game.cpp add function to convert orbital elements to state vectors 4 years ago
game.h add rotation xform to satellite struct 4 years ago
gooey.cpp re-add orbital elements to gooey 4 years ago
gooey.h update gooey to handle multiple orbits 4 years ago
main.cpp initialize scene with world 'Z' as camera 'up' 4 years ago
orbits.cpp add function to convert orbital elements to state vectors 4 years ago
orbits.h add function to convert orbital elements to state vectors 4 years ago
Powered by Gitea Version: 1.16.7 Page: 83ms Template: 4ms
English
bahasa Indonesia Deutsch English español français italiano latviešu magyar nyelv Nederlands polski Português de Portugal português do Brasil suomi svenska Türkçe čeština ελληνικά български русский српски Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API Website Go1.17.10