Work in progress orbital shipping game Dependencies: libTangerine: https://gitlab.com/cinnaboot/tangerine Catch2 (for tests): https://github.com/catchorg/Catch2/blob/devel/docs/Readme.md TODO: add GUI to demo application for modifying orbit parameters add equations for parabolic and hyperbolic trajectories make algorithm for Hohmann transfer orbits you know, make the actual game Building: install dependencies for your environment: Arch) $ sudo pacman -S assimp glew glm sdl2 catch2 gcc make Fedora) $ sudo dnf install assimp-devel glew-devel glm-devel \ SDL2-devel catch-devel gcc-c++ make checkout, and initialise submodule dependencies: $ git submodule update --init --recursive build: $ make binaries will be in ./bin NOTE: if you get errors regarding assimp when building, you can build a recent version of assimp with the instructions here: https://gitlab.com/cinnaboot/tangerine For example after doing the git submodule commands above do: $ cd ext/tangerine $ make build_assimp && USE_INTERNAL_ASSIMP=y make then, to run the demo, $ cd ../../bin $ LD_LIBRARY_PATH=../ext/tangerine/ext/assimp/lib ./orbital_shipping