cinnaboot
c6058d49f8
begin work on maneuver nodes
4 years ago
cinnaboot
5efd583d64
add selectOrbit() game interface
4 years ago
cinnaboot
3c12a4ea42
use ImGui namespace in gooey.cpp
4 years ago
cinnaboot
80322773a9
update gooey text alignment
4 years ago
cinnaboot
ed62935797
update gooey to handle multiple orbits
4 years ago
cinnaboot
4be3569771
update struct names to consistant PascalCase style
4 years ago
cinnaboot
f2ad9b249a
add time of flight info to gooey
4 years ago
cinnaboot
a7f1bfa141
add gooey input for sim speed
4 years ago
cinnaboot
45fa17554c
fix incorrect simulation time_step
...
We're not tracking sim_time and sim_speed on the GameState object,
and only updating sim_time when gs->running == true
Also updated the gooey with a Simulation Window to display the new
properties
4 years ago
cinnaboot
1923e7a296
add orbital period property, and test case
4 years ago
cinnaboot
51c6341074
set default gooey time_step increment to 5
4 years ago
cinnaboot
dc004d5fe4
add pause and play buttons to gooey
4 years ago
cinnaboot
5c4c8b9659
update gooey to display model changes
5 years ago
cinnaboot
d52a5b1d69
add specific energy, flight path angle, and speed functions
5 years ago
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64755fc33d
add more inputs to demo application
5 years ago
=
a9df4b1ac7
update demo GUI, and add input validation
5 years ago
=
67fd7895f4
use new updateSimpleMesh to update orbit from gooey
5 years ago
cinnaboot
d2f42abd55
update libTangerine add note about SDL input loop
5 years ago
cinnaboot
e40d886f84
setup imgui
5 years ago