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use new applyManeuver() signature

main
cinnaboot 4 years ago
parent
commit
8d3ba3c75e
  1. 2
      src/main.cpp

2
src/main.cpp

@ -269,7 +269,7 @@ updateOrbit(GameOrbit* orbit, bool running, double time_step)
previous_true_anom,
orbit->system.sat.theta))
{
applyManeuver(orbit);
applyManeuver(orbit, previous_true_anom);
removeManeuver(orbit);
}
}

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