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add FIXME/TODO for billboards

main
cinnaboot 4 years ago
parent
commit
848e4b5b58
  1. 6
      src/main.cpp

6
src/main.cpp

@ -222,6 +222,12 @@ loadOrbit(GameState* gs,
scaleEntity(orbit->satellite_entity, 1 / SCALING); scaleEntity(orbit->satellite_entity, 1 / SCALING);
setEntityPosition(orbit->satellite_entity, orbit->system.sat.position); setEntityPosition(orbit->satellite_entity, orbit->system.sat.position);
// FIXME: rotate satellite model to face camera
// TODO: billboards in libTangerine
//Camera* cam = rs->camera;
//Entity* sat = orbit->satellite_entity;
//*sat->model_xform = cam->xforms.view * sat->model_xform;
return orbit; return orbit;
} }

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