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!_TAG_FILE_FORMAT 2 /extended format; --format=1 will not append ;" to lines/ |
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!_TAG_FILE_SORTED 1 /0=unsorted, 1=sorted, 2=foldcase/ |
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!_TAG_OUTPUT_FILESEP slash /slash or backslash/ |
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!_TAG_OUTPUT_MODE u-ctags /u-ctags or e-ctags/ |
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!_TAG_PROGRAM_AUTHOR Universal Ctags Team // |
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!_TAG_PROGRAM_NAME Universal Ctags /Derived from Exuberant Ctags/ |
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!_TAG_PROGRAM_URL https://ctags.io/ /official site/ |
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!_TAG_PROGRAM_VERSION 0.0.0 /a3c87ab5/ |
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A ../tangerine/include/util_image.h /^ real32 A;$/;" m struct:util_RGBA typeref:typename:real32 |
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B ../tangerine/include/util_image.h /^ real32 B;$/;" m struct:util_RGBA typeref:typename:real32 |
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D3DKMT_HANDLE ../tangerine/include/platform_wait_for_vblank.h /^typedef uint32_t D3DKMT_HANDLE;$/;" t typeref:typename:uint32_t |
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Debug ../tangerine/include/dumbLog.h /^ Debug$/;" e enum:log_level |
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Error ../tangerine/include/dumbLog.h /^ Error,$/;" e enum:log_level |
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G ../tangerine/include/util_image.h /^ real32 G;$/;" m struct:util_RGBA typeref:typename:real32 |
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GLfloat ../tangerine/include/util.h /^typedef float GLfloat;$/;" t typeref:typename:float |
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Info ../tangerine/include/dumbLog.h /^ Info,$/;" e enum:log_level |
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LOG ../tangerine/include/dumbLog.h /^#define LOG(/;" d |
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MVP ../tangerine/include/camera.h /^ glm::mat4 MVP;$/;" m struct:camera typeref:typename:glm::mat4 |
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ORTHOGRAPHIC ../tangerine/include/camera.h /^ ORTHOGRAPHIC,$/;" e enum:projection_type |
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OUT ../tangerine/include/dumbLog.h /^ std::ostream* OUT = &std::cout;$/;" m struct:dumbLog typeref:typename:std::ostream * |
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PERSPECTIVE ../tangerine/include/camera.h /^ PERSPECTIVE,$/;" e enum:projection_type |
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R ../tangerine/include/util_image.h /^ real32 R;$/;" m struct:util_RGBA typeref:typename:real32 |
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SDL_Handles ../tangerine/include/renderer.h /^struct SDL_Handles$/;" s |
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SafeRatio ../tangerine/include/util.h /^SafeRatio(real32 dividend, real32 divisor)$/;" f typeref:typename:real32 |
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SafeTruncateToInt32 ../tangerine/include/util.h /^SafeTruncateToInt32(int64 val)$/;" f typeref:typename:int32 |
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UTIL_ALLOC ../tangerine/include/util.h /^#define UTIL_ALLOC(/;" d |
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Warning ../tangerine/include/dumbLog.h /^ Warning,$/;" e enum:log_level |
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__anon26f519c10108 ../tangerine/include/platform_wait_for_vblank.h /^typedef struct {$/;" s |
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bits_per_channel ../tangerine/include/util_image.h /^ int32 bits_per_channel;$/;" m struct:util_image typeref:typename:int32 |
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bool32 ../tangerine/include/util.h /^typedef int32_t bool32;$/;" t typeref:typename:int32_t |
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cam ../tangerine/include/renderer.h /^ camera cam;$/;" m struct:render_state typeref:typename:camera |
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camera ../tangerine/include/camera.h /^struct camera$/;" s |
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cameraCreateRay ../tangerine/include/camera.h /^v3f cameraCreateRay(camera& cam, v2i vp_coords, v2i vp_dims);$/;" p typeref:typename:v3f |
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cameraInitPerspective ../tangerine/include/camera.h /^void cameraInitPerspective(camera& cam, glm::vec3 position, glm::vec3 target, glm::vec3 world_up/;" p typeref:typename:void |
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cameraIntersectPlane ../tangerine/include/camera.h /^bool cameraIntersectPlane(camera& cam, v3f ray, v3f plane_origin, v3f plane_normal, v3f& interse/;" p typeref:typename:bool |
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cameraMove ../tangerine/include/camera.h /^void cameraMove(camera& cam, bool up, bool left, bool down, bool right, bool forward, bool backw/;" p typeref:typename:void |
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cameraRoll ../tangerine/include/camera.h /^void cameraRoll(camera& cam, bool CW, bool CCW);$/;" p typeref:typename:void |
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cameraRotate ../tangerine/include/camera.h /^void cameraRotate(camera& cam, int32 xrel, int32 yrel);$/;" p typeref:typename:void |
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cameraUnproject ../tangerine/include/camera.h /^v2f cameraUnproject(camera& cam, int x, int y, int vp_width, int vp_height);$/;" p typeref:typename:v2f |
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clear_col ../tangerine/include/renderer.h /^ util_RGBA clear_col;$/;" m struct:render_state typeref:typename:util_RGBA |
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color ../tangerine/include/lights.h /^ glm::vec3 color;$/;" m struct:point_light typeref:typename:glm::vec3 |
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constructEllipse src/main.cpp /^constructEllipse(unsigned int segments, glm::vec2 f1, glm::vec2 f2, float ecc)$/;" f typeref:typename:glm::vec2 * |
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cur_frame ../tangerine/include/animation.h /^ uint cur_frame;$/;" m struct:node_animation typeref:typename:uint |
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currentDisplayMode ../tangerine/include/renderer.h /^ SDL_DisplayMode currentDisplayMode;$/;" m struct:SDL_Handles typeref:typename:SDL_DisplayMode |
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data_len ../tangerine/include/util_image.h /^ uint data_len;$/;" m struct:util_image typeref:typename:uint |
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default_shader ../tangerine/include/renderer.h /^ shader_program* default_shader;$/;" m struct:render_state typeref:typename:shader_program * |
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diffuse_texture ../tangerine/include/mesh.h /^ util_image diffuse_texture;$/;" m struct:meMeshInfo typeref:typename:util_image |
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doFrameCallback src/main.cpp /^doFrameCallback(render_state* rs)$/;" f typeref:typename:void |
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dumbLog ../tangerine/include/dumbLog.h /^struct dumbLog$/;" s |
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entFree ../tangerine/include/entity.h /^void entFree(entity& e);$/;" p typeref:typename:void |
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entInit ../tangerine/include/entity.h /^bool entInit(entity& e, const char* model_path);$/;" p typeref:typename:bool |
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entScale ../tangerine/include/entity.h /^void entScale(entity& e, glm::vec3 v);$/;" p typeref:typename:void |
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entSetWorldPosition ../tangerine/include/entity.h /^void entSetWorldPosition(entity& e, glm::vec3 v);$/;" p typeref:typename:void |
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entTranslate ../tangerine/include/entity.h /^void entTranslate(entity& e, glm::vec3 v);$/;" p typeref:typename:void |
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entities ../tangerine/include/renderer.h /^ entity* entities;$/;" m struct:render_group typeref:typename:entity * |
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entity ../tangerine/include/entity.h /^struct entity$/;" s |
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entity_count ../tangerine/include/renderer.h /^ uint entity_count;$/;" m struct:render_group typeref:typename:uint |
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file_path ../tangerine/include/util_image.h /^ char file_path[256];$/;" m struct:util_image typeref:typename:char[256] |
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forward ../tangerine/include/camera.h /^ glm::vec3 forward;$/;" m struct:camera typeref:typename:glm::vec3 |
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frame_callback_fn ../tangerine/include/renderer.h /^typedef void (*frame_callback_fn) (render_state*);$/;" t typeref:typename:void (*)(render_state *) |
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frame_callback_fn src/main.cpp /^typedef void (*frame_callback_fn) (render_state*);$/;" t typeref:typename:void (*)(render_state *) file: |
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g_platform_win_device_handles ../tangerine/include/platform_wait_for_vblank.h /^platform_win_device_handles g_platform_win_device_handles;$/;" v typeref:typename:platform_win_device_handles |
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getCurrentMS ../tangerine/include/dumbLog.h /^ int getCurrentMS();$/;" p struct:dumbLog typeref:typename:int |
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getCurrentTime ../tangerine/include/dumbLog.h /^ std::tm* getCurrentTime();$/;" p struct:dumbLog typeref:typename:std::tm * |
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glContext ../tangerine/include/renderer.h /^ SDL_GLContext glContext;$/;" m struct:SDL_Handles typeref:typename:SDL_GLContext |
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h ../tangerine/include/util_image.h /^ int32 h;$/;" m struct:util_image typeref:typename:int32 |
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hAdapter ../tangerine/include/platform_wait_for_vblank.h /^ D3DKMT_HANDLE hAdapter = NULL;$/;" m struct:__anon26f519c10108 typeref:typename:D3DKMT_HANDLE |
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hAngle ../tangerine/include/camera.h /^ float hAngle;$/;" m struct:camera typeref:typename:float |
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handles ../tangerine/include/renderer.h /^ SDL_Handles handles;$/;" m struct:render_state typeref:typename:SDL_Handles |
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index_buffer_count ../tangerine/include/render_object.h /^ GLuint index_buffer_count;$/;" m struct:render_object typeref:typename:GLuint |
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index_buffer_id ../tangerine/include/render_object.h /^ GLuint index_buffer_id;$/;" m struct:render_object typeref:typename:GLuint |
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indices ../tangerine/include/mesh.h /^ uint* indices;$/;" m struct:meMeshInfo typeref:typename:uint * |
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int32 ../tangerine/include/util.h /^typedef int32_t int32;$/;" t typeref:typename:int32_t |
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int64 ../tangerine/include/util.h /^typedef int64_t int64;$/;" t typeref:typename:int64_t |
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intensity ../tangerine/include/lights.h /^ float intensity;$/;" m struct:point_light typeref:typename:float |
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key_count ../tangerine/include/animation.h /^ uint key_count;$/;" m struct:node_animation typeref:typename:uint |
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left ../tangerine/include/camera.h /^ glm::vec3 left;$/;" m struct:camera typeref:typename:glm::vec3 |
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light_ID ../tangerine/include/lights.h /^ uint light_ID;$/;" m struct:point_light typeref:typename:uint |
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light_group ../tangerine/include/lights.h /^struct light_group$/;" s |
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lights ../tangerine/include/lights.h /^ point_light* lights;$/;" m struct:light_group typeref:typename:point_light * |
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lights ../tangerine/include/renderer.h /^ light_group* lights;$/;" m struct:render_state typeref:typename:light_group * |
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lightsAdd ../tangerine/include/lights.h /^lightsAdd(light_group* lights, glm::vec3 pos, glm::vec3 color, float intensity);$/;" p typeref:typename:bool |
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lightsInit ../tangerine/include/lights.h /^light_group* lightsInit(uint max_lights = 1000);$/;" p typeref:typename:light_group * |
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lightsOut ../tangerine/include/lights.h /^void lightsOut(light_group* lights);$/;" p typeref:typename:void |
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lightsUpdate ../tangerine/include/lights.h /^void lightsUpdate(light_group* lights, shader_program* shader);$/;" p typeref:typename:void |
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logLevelToString ../tangerine/include/dumbLog.h /^ const char* logLevelToString(log_level level);$/;" p struct:dumbLog typeref:typename:const char * |
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log_level ../tangerine/include/dumbLog.h /^enum log_level {$/;" g |
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logger ../tangerine/include/dumbLog.h /^static dumbLog logger;$/;" v typeref:typename:dumbLog |
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main src/main.cpp /^main()$/;" f typeref:typename:int |
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max_lights ../tangerine/include/lights.h /^ uint max_lights;$/;" m struct:light_group typeref:typename:uint |
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meFreeMeshGroup ../tangerine/include/mesh.h /^void meFreeMeshGroup(meMeshGroup& mesh_group);$/;" p typeref:typename:void |
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meInitAssimp ../tangerine/include/mesh.h /^bool meInitAssimp();$/;" p typeref:typename:bool |
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meLoadFromFile ../tangerine/include/mesh.h /^bool meLoadFromFile(meMeshGroup& mesh_group, const char* filepath);$/;" p typeref:typename:bool |
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meMeshGroup ../tangerine/include/mesh.h /^struct meMeshGroup$/;" s |
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meMeshInfo ../tangerine/include/mesh.h /^struct meMeshInfo$/;" s |
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meShutdownAssimp ../tangerine/include/mesh.h /^void meShutdownAssimp();$/;" p typeref:typename:void |
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mesh_group ../tangerine/include/entity.h /^ meMeshGroup mesh_group;$/;" m struct:entity typeref:typename:meMeshGroup |
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meshes ../tangerine/include/mesh.h /^ meMeshInfo** meshes;$/;" m struct:meMeshGroup typeref:typename:meMeshInfo ** |
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model ../tangerine/include/camera.h /^ glm::mat4 model;$/;" m struct:camera typeref:typename:glm::mat4 |
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model_matrix_id ../tangerine/include/shader_program.h /^ GLuint model_matrix_id;$/;" m struct:shader_program typeref:typename:GLuint |
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model_transform ../tangerine/include/mesh.h /^ glm::mat4 model_transform;$/;" m struct:meMeshInfo typeref:typename:glm::mat4 |
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needs_update ../tangerine/include/lights.h /^ bool needs_update;$/;" m struct:light_group typeref:typename:bool |
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node_anim ../tangerine/include/mesh.h /^ node_animation* node_anim;$/;" m struct:meMeshInfo typeref:typename:node_animation * |
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node_animation ../tangerine/include/animation.h /^struct node_animation$/;" s |
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node_xform ../tangerine/include/render_object.h /^ glm::mat4 node_xform;$/;" m struct:render_object typeref:typename:glm::mat4 |
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normal_buffer_id ../tangerine/include/render_object.h /^ GLuint normal_buffer_id;$/;" m struct:render_object typeref:typename:GLuint |
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normal_matrix_id ../tangerine/include/shader_program.h /^ GLuint normal_matrix_id;$/;" m struct:shader_program typeref:typename:GLuint |
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normals ../tangerine/include/mesh.h /^ glm::vec3* normals;$/;" m struct:meMeshInfo typeref:typename:glm::vec3 * |
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num_channels ../tangerine/include/util_image.h /^ int32 num_channels;$/;" m struct:util_image typeref:typename:int32 |
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num_indices ../tangerine/include/mesh.h /^ uint num_indices;$/;" m struct:meMeshInfo typeref:typename:uint |
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num_lights ../tangerine/include/lights.h /^ uint num_lights;$/;" m struct:light_group typeref:typename:uint |
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num_lights_id ../tangerine/include/shader_program.h /^ GLuint num_lights_id;$/;" m struct:shader_program typeref:typename:GLuint |
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num_meshes ../tangerine/include/mesh.h /^ uint num_meshes;$/;" m struct:meMeshGroup typeref:typename:uint |
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num_vertices ../tangerine/include/mesh.h /^ uint num_vertices;$/;" m struct:meMeshInfo typeref:typename:uint |
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pixels ../tangerine/include/util_image.h /^ uint8* pixels;$/;" m struct:util_image typeref:typename:uint8 * |
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platform_init ../tangerine/include/platform_wait_for_vblank.h /^platform_init(SDL_Window* window)$/;" f typeref:typename:bool |
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platform_wait_for_vblank ../tangerine/include/platform_wait_for_vblank.h /^platform_wait_for_vblank(bool wait=true)$/;" f typeref:typename:void |
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platform_win_device_handles ../tangerine/include/platform_wait_for_vblank.h /^} platform_win_device_handles;$/;" t typeref:struct:__anon26f519c10108 |
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point_light ../tangerine/include/lights.h /^struct point_light$/;" s |
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position ../tangerine/include/camera.h /^ glm::vec3 position;$/;" m struct:camera typeref:typename:glm::vec3 |
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position ../tangerine/include/lights.h /^ glm::vec3 position;$/;" m struct:point_light typeref:typename:glm::vec3 |
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program_id ../tangerine/include/shader_program.h /^ GLuint program_id;$/;" m struct:shader_program typeref:typename:GLuint |
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projection ../tangerine/include/camera.h /^ glm::mat4 projection;$/;" m struct:camera typeref:typename:glm::mat4 |
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projection_matrix_id ../tangerine/include/shader_program.h /^ GLuint projection_matrix_id;$/;" m struct:shader_program typeref:typename:GLuint |
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projection_type ../tangerine/include/camera.h /^enum projection_type$/;" g |
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real32 ../tangerine/include/util.h /^typedef float real32;$/;" t typeref:typename:float |
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real64 ../tangerine/include/util.h /^typedef double real64;$/;" t typeref:typename:double |
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renAddLight ../tangerine/include/renderer.h /^renAddLight(render_state* rs,$/;" p typeref:typename:bool |
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renAllocateGroup ../tangerine/include/renderer.h /^renAllocateGroup(uint entity_count, shader_program shader);$/;" p typeref:typename:render_group * |
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renDoRenderLoop ../tangerine/include/renderer.h /^void renDoRenderLoop(render_state* rs,$/;" p typeref:typename:void |
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renInit ../tangerine/include/renderer.h /^renInit(const char* title = "Tangerine",$/;" p typeref:typename:render_state * |
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renRenderFrame ../tangerine/include/renderer.h /^void renRenderFrame(render_state* rs);$/;" p typeref:typename:void |
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renShutdown ../tangerine/include/renderer.h /^void renShutdown(render_state* rs);$/;" p typeref:typename:void |
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render_group ../tangerine/include/renderer.h /^struct render_group$/;" s |
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render_group_count ../tangerine/include/renderer.h /^ uint render_group_count;$/;" m struct:render_state typeref:typename:uint |
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render_groups ../tangerine/include/renderer.h /^ render_group* render_groups;$/;" m struct:render_state typeref:typename:render_group * |
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render_object ../tangerine/include/render_object.h /^struct render_object$/;" s |
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render_objs ../tangerine/include/entity.h /^ render_object* render_objs;$/;" m struct:entity typeref:typename:render_object * |
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render_state ../tangerine/include/renderer.h /^struct render_state$/;" s |
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ro ../tangerine/include/animation.h /^ render_object* ro;$/;" m struct:node_animation typeref:typename:render_object * |
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roDraw ../tangerine/include/render_object.h /^void roDraw(render_object& ro,$/;" p typeref:typename:void |
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roFree ../tangerine/include/render_object.h /^void roFree(render_object& ro);$/;" p typeref:typename:void |
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roInit ../tangerine/include/render_object.h /^bool roInit(meMeshInfo* mi_in, render_object& ro_out);$/;" p typeref:typename:bool |
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ro_count ../tangerine/include/entity.h /^ uint ro_count;$/;" m struct:entity typeref:typename:uint |
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sampler_id ../tangerine/include/shader_program.h /^ GLuint sampler_id;$/;" m struct:shader_program typeref:typename:GLuint |
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setOutputStream ../tangerine/include/dumbLog.h /^ void setOutputStream(std::ostream* out);$/;" p struct:dumbLog typeref:typename:void |
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shader ../tangerine/include/renderer.h /^ shader_program shader;$/;" m struct:render_group typeref:typename:shader_program |
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shaderFree ../tangerine/include/shader_program.h /^void shaderFree(shader_program* shader);$/;" p typeref:typename:void |
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shaderInit ../tangerine/include/shader_program.h /^shader_program* shaderInit(const char* vertex_code, const char* frag_code);$/;" p typeref:typename:shader_program * |
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shader_program ../tangerine/include/shader_program.h /^struct shader_program$/;" s |
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target ../tangerine/include/camera.h /^ glm::vec3 target;$/;" m struct:camera typeref:typename:glm::vec3 |
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tex_id ../tangerine/include/render_object.h /^ GLuint tex_id;$/;" m struct:render_object typeref:typename:GLuint |
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texture_coords ../tangerine/include/mesh.h /^ glm::vec3* texture_coords; \/\/ NOTE: stay aligned with other buffers$/;" m struct:meMeshInfo typeref:typename:glm::vec3 * |
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uint ../tangerine/include/util.h /^typedef uint32_t uint;$/;" t typeref:typename:uint32_t |
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uint32 ../tangerine/include/util.h /^typedef uint32_t uint32;$/;" t typeref:typename:uint32_t |
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uint8 ../tangerine/include/util.h /^typedef uint8_t uint8;$/;" t typeref:typename:uint8_t |
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up ../tangerine/include/camera.h /^ glm::vec3 up;$/;" m struct:camera typeref:typename:glm::vec3 |
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utilBaseName ../tangerine/include/util.h /^const char* utilBaseName(const char* path_str);$/;" p typeref:typename:const char * |
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utilConcatPath ../tangerine/include/util.h /^char* utilConcatPath(char* out, const char* base_dir, const char* file_name, uint max_len);$/;" p typeref:typename:char * |
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utilConvertColor ../tangerine/include/util.h /^utilConvertColor(GLfloat buf[3], uint32 color)$/;" f typeref:typename:void |
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utilCopyCStr ../tangerine/include/util.h /^bool utilCopyCStr(char* dest, const char* src, uint max_len);$/;" p typeref:typename:bool |
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utilDumpTextFile ../tangerine/include/util.h /^char* utilDumpTextFile(const char* filename);$/;" p typeref:typename:char * |
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utilFreeImage ../tangerine/include/util_image.h /^void utilFreeImage(util_image image);$/;" p typeref:typename:void |
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utilLoadImageBytes ../tangerine/include/util_image.h /^util_image utilLoadImageBytes(const unsigned char* bytes, uint length);$/;" p typeref:typename:util_image |
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utilLoadImagePath ../tangerine/include/util_image.h /^util_image utilLoadImagePath(const char* full_path);$/;" p typeref:typename:util_image |
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utilLogAlloc ../tangerine/include/util.h /^void* utilLogAlloc(uint item_count, uint type_size, const char* file_name, const int line);$/;" p typeref:typename:void * |
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utilMatchPrefix ../tangerine/include/util.h /^bool utilMatchPrefix(const char* lhs, const char* rhs, int sz);$/;" p typeref:typename:bool |
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utilSafeFree ../tangerine/include/util.h /^void utilSafeFree(const void* mem);$/;" p typeref:typename:void |
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utilWriteTextFile ../tangerine/include/util.h /^bool utilWriteTextFile(const char* filename, const char* text);$/;" p typeref:typename:bool |
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util_RGBA ../tangerine/include/util_image.h /^struct util_RGBA$/;" s |
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util_image ../tangerine/include/util_image.h /^struct util_image$/;" s |
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uv_buffer_id ../tangerine/include/render_object.h /^ GLuint uv_buffer_id;$/;" m struct:render_object typeref:typename:GLuint |
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v2f ../tangerine/include/util.h /^ v2f(): x(0), y(0) {}$/;" f struct:v2f |
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v2f ../tangerine/include/util.h /^ v2f(real64 a, real64 b): x(a), y(b) {}$/;" f struct:v2f |
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v2f ../tangerine/include/util.h /^struct v2f$/;" s |
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v2i ../tangerine/include/util.h /^ v2i() : x(0), y(0) {}$/;" f struct:v2i |
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v2i ../tangerine/include/util.h /^ v2i(int a, int b): x(a), y(b) {}$/;" f struct:v2i |
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v2i ../tangerine/include/util.h /^struct v2i$/;" s |
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v3f ../tangerine/include/util.h /^ v3f(): x(0), y(0), z(0) {}$/;" f struct:v3f |
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v3f ../tangerine/include/util.h /^ v3f(real64 a, real64 b, real64 c): x(a), y(b), z(c) {}$/;" f struct:v3f |
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v3f ../tangerine/include/util.h /^struct v3f$/;" s |
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vAngle ../tangerine/include/camera.h /^ float vAngle;$/;" m struct:camera typeref:typename:float |
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vertex_array_id ../tangerine/include/shader_program.h /^ GLuint vertex_array_id;$/;" m struct:shader_program typeref:typename:GLuint |
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vertex_buffer_id ../tangerine/include/render_object.h /^ GLuint vertex_buffer_id;$/;" m struct:render_object typeref:typename:GLuint |
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vertices ../tangerine/include/mesh.h /^ glm::vec3* vertices;$/;" m struct:meMeshInfo typeref:typename:glm::vec3 * |
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vidID ../tangerine/include/platform_wait_for_vblank.h /^ UINT vidID = 0;$/;" m struct:__anon26f519c10108 typeref:typename:UINT |
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view ../tangerine/include/camera.h /^ glm::mat4 view;$/;" m struct:camera typeref:typename:glm::mat4 |
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view_matrix_id ../tangerine/include/shader_program.h /^ GLuint view_matrix_id;$/;" m struct:shader_program typeref:typename:GLuint |
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viewport_dims ../tangerine/include/renderer.h /^ glm::vec2 viewport_dims;$/;" m struct:render_state typeref:typename:glm::vec2 |
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w ../tangerine/include/util_image.h /^ int32 w;$/;" m struct:util_image typeref:typename:int32 |
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window ../tangerine/include/renderer.h /^ SDL_Window *window;$/;" m struct:SDL_Handles typeref:typename:SDL_Window * |
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world_transform ../tangerine/include/entity.h /^ glm::mat4 world_transform;$/;" m struct:entity typeref:typename:glm::mat4 |
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world_up ../tangerine/include/camera.h /^ glm::vec3 world_up;$/;" m struct:camera typeref:typename:glm::vec3 |
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x ../tangerine/include/util.h /^ int32 x;$/;" m struct:v2i typeref:typename:int32 |
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x ../tangerine/include/util.h /^ real64 x;$/;" m struct:v2f typeref:typename:real64 |
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x ../tangerine/include/util.h /^ real64 x;$/;" m struct:v3f typeref:typename:real64 |
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xform_array ../tangerine/include/animation.h /^ glm::mat4* xform_array;$/;" m struct:node_animation typeref:typename:glm::mat4 * |
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y ../tangerine/include/util.h /^ int32 y;$/;" m struct:v2i typeref:typename:int32 |
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y ../tangerine/include/util.h /^ real64 y;$/;" m struct:v2f typeref:typename:real64 |
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y ../tangerine/include/util.h /^ real64 y;$/;" m struct:v3f typeref:typename:real64 |
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z ../tangerine/include/util.h /^ real64 z;$/;" m struct:v3f typeref:typename:real64 |
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Reference in new issue