A small OpenGL 3+ renderer and game engine
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cinnaboot 787234c969 add option to build a recent version of assimp 5 years ago
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camera.cpp initial commit 6 years ago
default_shaders.cpp add note about shader bug 6 years ago
dumbLog.cpp initial commit 6 years ago
entity.cpp check for nullptr when freeing simple mesh 6 years ago
lights.cpp add simple mesh, render object, and shader types 6 years ago
mesh.cpp check for nullptr when freeing simple mesh 6 years ago
render_object.cpp enable world_transform in default shader path 6 years ago
renderer.cpp add option to build a recent version of assimp 5 years ago
shader_program.cpp add note about shader bug 6 years ago
util.cpp prepare codepath for default meshes/shaders 6 years ago
util_image.cpp add path for binary texture data in util_image 6 years ago