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22 lines
315 B
22 lines
315 B
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#pragma once |
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#include <GL/glew.h> |
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#include <glm/glm.hpp> |
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struct render_object |
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{ |
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glm::mat4 node_xform; |
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GLuint tex_id; |
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GLuint vertex_buffer_id; |
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GLuint normal_buffer_id; |
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GLuint uv_buffer_id; |
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GLuint index_buffer_id; |
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}; |
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void roFree(render_object* ro); |
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// TODO: implement me! |
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void roDraw(render_object* ro);
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