A small OpenGL 3+ renderer and game engine
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cinnaboot 3ebce450a3 require entities/meshes to have diffuse texture 6 years ago
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animation.h breaking even more renderer structures 6 years ago
camera.h initial commit 6 years ago
dumbLog.h add more animation debug info 6 years ago
entity.h breaking even more renderer structures 6 years ago
mesh.h require entities/meshes to have diffuse texture 6 years ago
platform_wait_for_vblank.h initial commit 6 years ago
render_object.h require entities/meshes to have diffuse texture 6 years ago
renderer.h require entities/meshes to have diffuse texture 6 years ago
shader_program.h breaking even more renderer structures 6 years ago
util.h stop passing around data_dir everywhere 6 years ago
util_image.h add path for binary texture data in util_image 6 years ago