A small OpenGL 3+ renderer and game engine
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

30 lines
376 B

#pragma once
const char* DUMMY_VERTEX_SHADER = R"VS(
#version 330 core
layout (location = 0) in vec3 position;
uniform mat4 world_transform;
uniform mat4 MVP;
void main()
{
gl_Position = MVP * world_transform * vec4(position, 1);
}
)VS";
const char* DUMMY_FRAGMENT_SHADER = R"FS(
#version 330 core
out vec4 color;
void main()
{
color = vec4(1, 0, 0, 1);
}
)FS";